Posted | By | On | Comment |
---|---|---|---|
Aug 4, 2013, 12:53 PM | Skylarisaurus | Sheet: Link (RPG Maker 2003-Style) |
hi |
Aug 3, 2013, 5:17 PM | PeterPack | Update: It's August already?! |
Dust an Elysian Tail sprites, dude, thank you so much, now i need the sound effects |
Aug 3, 2013, 4:49 PM | Ton | Sheet: Sugar Man |
"Gimme some sugar!" |
Aug 2, 2013, 4:12 AM | Lucas14 | Sheet: Death Egg (& Chemical Plant) Zone |
Why Death Egg Zone looks such of it? This is how zone looking like , but in Robotnik Revenge Sonic 2 hack . |
Aug 2, 2013, 3:15 AM | Sketchasaurus | Sheet: Enemies & Bosses |
The Black outlines aren't true to the Nes color limitations and are most likely added in by the submitters. (this is understandable since the sprites were designed to be displayed on a black background) although it's more convenient to have the outlines, they aren't part of the game's data that way. Also, it' would be more convenient to have the alternate palette monsters together in a group instead of spread throughout the sheet. |
Aug 1, 2013, 11:56 PM | Ton | Update: It's August already?! |
Yeah, he added enough to the sheets that I thought they deserved to be back on the front page. Pretty much everything beyond basic movements for all 4 playable characters. |
Aug 1, 2013, 11:45 PM | puggsoy | Update: It's August already?! |
I've seen that Hannah Dundee and Mustapha Cairo sheets in an update before. Possibly even one of Ton's updates, too. In any case swell update :) |
Aug 1, 2013, 10:45 PM | Shade | Update: It's August already?! |
Awesome update! Not much else can be said. :P |
Aug 1, 2013, 9:10 PM | nokensmok | Sheet: VS Portraits |
Adore this game |
Aug 1, 2013, 9:01 PM | nokensmok | Sheet: Weapons |
Nunca para de sorprender este chico. Hasta lo mencionan en la portada! Capo. |
Aug 1, 2013, 5:09 PM | Igniz | Sheet: Morlock the Mystic (Edgar William Jacobi) |
The character is named "Moloch" (as the sheet itself correctly says), not "Molock" nor "Morlock". You oughta fix that. ;) |
Aug 1, 2013, 4:17 PM | Heartlessdragoon | Update: It's August already?! |
Well this is a nice update! Guess i took too long trying to rip the Trex from C.A.D. Oh well :) First come first serve. XD |
Aug 1, 2013, 1:54 PM | redblueyellow | Update: It's August already?! |
There's been tons of updates lately! And I'm blown away with the quality and quantity of custom sheets being submitted, always nice to see those around. Oh, and I'll try and lend a hand in the forum submissions soon, don't worry. ;) |
Aug 1, 2013, 12:25 PM | Ton | Update: It's August already?! |
I know, this new system is kind of blowing me away with the frequency of submissions, though the forum seems to be a bit slower because of it.:P |
Aug 1, 2013, 12:21 PM | Garamonde | Update: It's August already?! |
Amazing update (I still can't get over how cute your avatar is!!), guess I'm up next. :P |
Jul 31, 2013, 2:10 AM | Random Talking Bush | Sheet: Weapons Menu |
Not until Mega Man IV, at least. |
Jul 31, 2013, 2:05 AM | Random Talking Bush | Sheet: The Creature & Igor |
"Beta" meaning that Smithy never finalized the sprites in one way or another, but they're still in usable condition. |
Jul 30, 2013, 6:00 PM | Lilfut | Sheet: The Creature & Igor |
Beta of what, exactly? |
Jul 30, 2013, 3:50 PM | Ton | Sheet: Weapons Menu |
Hmm, I thought they used the RC RJ RM icons? |
Jul 30, 2013, 11:51 AM | sutinoer | Sheet: Myron |
Hi i see you have problems with transparence on most of your sprites but myron in Fallout 2 are very extrem. |
Jul 29, 2013, 9:20 PM | Petie | Update: Been road tripping! |
Neweegee, if you mean editing a sheet that's still pending, no, you can't. It isn't something we're currently planning to implement but if there is enough community support behind wanting it, I can't say we won't consider it. As Dazz said, we are adding the ability to submit revisions to sheets that are already on the site though. |
Jul 29, 2013, 4:31 PM | Sephalos | Sheet: Enemies 1 |
Will do. |
Jul 29, 2013, 3:53 PM | Dazz | Update: Been road tripping! |
We're working on this feature, it'll be added eventually so that people can submit revised sheets, or even just fix spelling mistakes or anything of the like. :) |
Jul 29, 2013, 1:51 PM | Neweegee | Update: Been road tripping! |
Quick question though, is it possible to update your sheets after you submit them? In case want to add more to it or fix something? |
Jul 29, 2013, 1:02 AM | nokensmok | Update: Been road tripping! |
NO FUCKING WAY! Are you kidding me? This is Fabulous! You came a long way my friend! |
Jul 29, 2013, 12:30 AM | nokensmok | Sheet: Enemies 1 |
Shatterhand is like one of my favourite games on the NES. You should rip the main char! |
Jul 29, 2013, 12:25 AM | nokensmok | Sheet: Cutscene |
I love this intro. |
Jul 29, 2013, 12:16 AM | nokensmok | Sheet: Civilians |
These are just great. |
Jul 28, 2013, 4:36 PM | Random Talking Bush | Sheet: Weapons Menu |
If it means anything, the Rush icons just used the regular Rush sprites, as seen on my Mega Man sprite sheet. It was the later games that gave them proper icons. |
Jul 28, 2013, 4:32 PM | LooneyTunerIan | Update: Been road tripping! |
It just goes to show what happens when you have a Submit button on the main site. :3 |
Jul 28, 2013, 9:24 AM | Ton | Sheet: Weapons Menu |
I just realized this is missing the Rush stuff. |
Jul 27, 2013, 11:06 PM | Superjustinbros | Sheet: Items and Stuff |
The main icon for this sheet could have used a capital "Other" to make it a little better, IMO. This otherwise is a great rip. Hope you'll do more Shin-Chan rips in the future! |
Jul 27, 2013, 6:45 PM | Ton | Sheet: Normal Bonk |
Hehe, butt head. |
Jul 27, 2013, 6:11 AM | Garamonde | Update: Updatenauts |
Did you try ctrl + F5 (hard refresh)? |
Jul 26, 2013, 5:59 PM | DarkBowser100 | Update: Updatenauts |
@RTB Nope, it's still not showing up. |
Jul 26, 2013, 2:25 PM | Random Talking Bush | Update: Updatenauts |
@DarkBowser100: Oops! That has been fixed now, refresh the page if necessary. |
Jul 26, 2013, 2:24 PM | Random Talking Bush | Sheet: Area 3 Overworld |
Fixed it. |
Jul 25, 2013, 9:04 PM | Ton | Sheet: Jiang Shi (Coffin) |
Geez, you're good at this. Even on something so simple. Well done. |
Jul 25, 2013, 5:37 PM | DarkBowser100 | Update: Updatenauts |
I'm surprised nobody's pointed out that the icon for Area 3 Overworld (Blaster Master) shows Area 2. |
Jul 24, 2013, 4:46 PM | Candel | Sheet: Rocky Wrench |
this wasn't ripped already? Nice rip Shade :D |
Jul 24, 2013, 4:29 PM | LinusHomsar206 | Update: We're back! |
Here be ye tardis land where none go but ye doctor who. |
Jul 24, 2013, 2:41 PM | Superjustinbros | Sheet: Tileset (Roofs) |
This tileset is incomplete. But for what it includes, it's a well-made rip. |
Jul 24, 2013, 2:16 AM | Random Talking Bush | Update: Updatenauts |
More Bomberman sprites will be ripped next month. |
Jul 23, 2013, 11:12 PM | Garamonde | Update: We're back! |
Yo bros bye bros *leave in TARDIS to go back to present* |
Jul 23, 2013, 11:10 PM | Garamonde | Update: Updatenauts |
You already know how I feel about the Awesomenauts sprites, but the fact that -you- posted the update makes it twice as amazing. Also HOLY CRAP THOSE BOMBERMAN SPRITES FINALLY HNNNNGH Also (again) Tonberry, ikr, he looks so happy. :3 |
Jul 23, 2013, 9:25 PM | LooneyTunerIan | Update: Updatenauts |
IT'S A SPRITE RUSH! Looks like we'll be expectin' more on the way. :) |
Jul 23, 2013, 9:23 PM | LooneyTunerIan | Update: Submissions are Open! |
*in reply to Ton's reply* YEEEEEHAW! :D It's a sprite rush! |
Jul 23, 2013, 6:37 PM | Petie | Update: Updatenauts |
Updates that are missing from the new system were deleted before we launched the new one. Updates before the previous system also didn't make it over when the previous system was created. That's why the first update is number 3 and posted in January of 2009. |
Jul 23, 2013, 6:23 PM | redblueyellow | Update: We're back! |
Wow, this was all the back when I was first submitting sheets. Good times. |
Jul 23, 2013, 5:36 PM | Shade | Update: We're back! |
"Sometimes I ask myself, what am I doing here" |