Posted | By | On | Comment |
---|---|---|---|
Nov 12, 2015, 3:01 PM | Random Talking Bush | Sheet: Headgear Icons |
Added the new icons from the v2.3.0 patch. |
Nov 12, 2015, 3:01 PM | Random Talking Bush | Sheet: Clothing Icons |
@TheIronGAMING: I try. There's literally hundreds of them and there's nobody else offering to help out with that... and I'd probably have to rip 'em all myself anyway so that they're consistent / work with my existing uploads. ...Anyway, added the new icons from the v2.3.0 patch. |
Nov 12, 2015, 11:08 AM | MrOrigami03 | Sheet: Link |
LINK BELMONT |
Nov 12, 2015, 5:07 AM | Yoni Arousement | Sheet: Character Select |
Some nostalgia right here for me! |
Nov 12, 2015, 3:23 AM | AkumaTh | Game: Middens |
@Dolphman: You noticed it too? Don't worry, its an RPG Maker game that is free to download with its last update being in 2013. |
Nov 11, 2015, 10:11 PM | SonicStorm478 | Update: Uh... Might have gone a little overboard. |
What an amazing update! I need to be more active than I currently am, but I'm usually kinda busy. On a side note, I have some NES Dragon Ball Z RPG rips that I should upload... |
Nov 11, 2015, 8:54 PM | Dunkelschwamm | Game: Action 52 (Bootleg) |
Truly the pinnacle of game design. |
Nov 11, 2015, 8:05 PM | Dunkelschwamm | Game: Middens |
Yeah, there's even some art in the game that is directly taken from Hieronymus Bosch. Once the full load of sprites are approved, you'll see characters like Genie who are absolutely influenced by Jan Å vankmajer. Other inspirations you can find include H.R. Giger (one monster is named after him), Heinz Edelmann, and Ernst Haeckel. When I saw the game's art for the first time I knew I had to rip it :) |
Nov 11, 2015, 8:01 PM | Dolphman | Game: Middens |
Okay, I just looked up what collage is. I see where they're going with it. Not bad. But I am a sucker for surreal and nightmare fueled imagery. Including this stuff. Most of it reminds me of Czech stop-motion filmaker Jan Å vankmajer. And even painter Hieronymus Bosch. |
Nov 11, 2015, 7:56 PM | Dunkelschwamm | Game: Middens |
It is not a sold game. The game is supposed to be a surreal collage type experience. |
Nov 11, 2015, 6:52 PM | Dolphman | Game: Middens |
Please tell me the person who made this isn't selling it. The creatures are made up of stolen sprites. |
Nov 11, 2015, 5:35 PM | tombmonkey | Game: Middens |
Haha wtf is this, awesomely bizarre. |
Nov 11, 2015, 2:11 PM | safetyninja | Sheet: Luigi |
Awesome, Super Mario Superstar Saga for the Nes. :P |
Nov 11, 2015, 10:29 AM | WakaWakaDub | Sheet: China Arena |
WAIT IT WAS ALREADY HERE, God now I feel like a fool for ripping it, especially when someone already did it.... |
Nov 11, 2015, 9:08 AM | Shiva | Sheet: Intro |
It's written: «One night Mario and Luigi watched starfall. They saw a strange star falling behind a Mushroom Hill. Mario and Luigi went there to see this it. But it wasn't a star. It was a spaceship with strange creature, which told Mario and Luigi, that their galaxy is in danger. If Mario will not stop space invaders, his Mushroom Kingdom will be destroyed too». |
Nov 11, 2015, 1:46 AM | ikawesome | Sheet: Sonic (Mario-Style) |
awesome! I love the detail! |
Nov 11, 2015, 1:43 AM | ikawesome | Sheet: Sonic |
cool! |
Nov 11, 2015, 1:17 AM | T.N. | Sheet: Ralf & Clark |
Paul and Vince,that's correct. |
Nov 11, 2015, 1:02 AM | T.N. | Sheet: Jeff |
Arcade version looks better... |
Nov 11, 2015, 12:57 AM | T.N. | Sheet: Abobo |
OMG!MY EYES IS START TO ROT!!!!! It's its.... Naked Abobo! |
Nov 10, 2015, 8:38 PM | maxtan | Game: Disney's American Dragon: Jake Long |
cool! |
Nov 10, 2015, 6:40 PM | Rainbow Question Mark | Sheet: Sweet Mountain |
If this zone is real, then its boss will be real, too! |
Nov 10, 2015, 6:46 AM | GadPacks | Update: Uh... Might have gone a little overboard. |
Leaves have long been pending for "Army men" and "Mach SkyDiver" but on Monday added a sheet of "Hey Arnold, The Movie" and accepted. I do not understand :/ |
Nov 10, 2015, 5:03 AM | Superjustinbros | Sheet: Act / Stage Cleared Text & Font |
This sheet needs a re-rip, as some of the letters in this font are obvious customs. |
Nov 10, 2015, 4:12 AM | LetsPlayTV | Game: Super Mario Maker |
Oh ok |
Nov 9, 2015, 10:53 PM | nintenchris5963 | Game: Touhou Shinkirou (Hopeless Masquerade) |
Can you add more sheets for "Hopeless Masquerade", and add new sheets for "Urban Legend in Limbo" as well? |
Nov 9, 2015, 4:16 PM | ChipChapChop | Sheet: General Sprites |
Rad! Thank you very much! |
Nov 9, 2015, 2:08 PM | SpriteLeecher | Update: Uh... Might have gone a little overboard. |
Woulda been cooler if the majority of the update wasn't all from one animu trash game, but that's still an impressive amount. |
Nov 9, 2015, 5:26 AM | Ton | Sheet: Lab 32 (Race) |
Huh. We still need the car sprites for Crono and Johnny. |
Nov 9, 2015, 5:08 AM | FatalitySonic2 | Game: Super Mario Maker |
@LetsPlayTV Unlike the characters, the backgrounds of NSMBU are actually in 3D. |
Nov 9, 2015, 4:30 AM | Telespentry | Update: Uh... Might have gone a little overboard. |
Everyone full speed ahead! let's break 1500 now that the icon renovation is about done. Dazz and Petie watch out for a sprite wave! I will get all of the huds and stuff from just about every source engine game. |
Nov 9, 2015, 2:38 AM | Daytin13 | Sheet: Emotions |
these always make me chuckle |
Nov 9, 2015, 2:35 AM | ChozoBoy | Sheet: Items & Objects |
There seems to be an extra grey pixel in the stopwatch. |
Nov 8, 2015, 9:04 PM | Random Talking Bush | Sheet: Costume Mario |
I can't. Nintendo is hiding them in the newly-added "shared save data" file. They're currently unable to be ripped. |
Nov 8, 2015, 8:22 PM | digital | Sheet: Costume Mario |
Try adding in the new costumes, like the Super Mario Kun outfit and the Three Links. |
Nov 8, 2015, 2:55 PM | Corrin | Sheet: Warp Door (NSMBU) |
@Random Talking Bush Ok, thanks. |
Nov 8, 2015, 12:31 PM | Random Talking Bush | Sheet: Koopa Troopa (NSMBU) |
You'd need a 3D modelling program for that. The sprites are all considered 3D models in Super Mario Maker and are affected by lighting, so you'd need to set up a scene in 3DS Max or Blender or any other 3D modelling program capable of lighting and render the sprites with their respective normal maps and lighting. It's a tricky process. |
Nov 8, 2015, 12:28 PM | Random Talking Bush | Sheet: Warp Door (NSMBU) |
They're counted as 3D models in-game, so basically they're affected by the levels' lighting conditions. That's something that would need to be set up in a modelling program, like 3DS Max (which I used to apply 'em to the icons). |
Nov 8, 2015, 10:21 AM | Corrin | Sheet: Warp Door (NSMBU) |
How are the Rainbow colored sprites (the normal maps) applied to the normal door sprites? |
Nov 8, 2015, 8:42 AM | Satoh | Update: Uh... Might have gone a little overboard. |
Awesome. My first contribution is part of one of the largest updates ever!~ Now I need to find some more things to upload! |
Nov 8, 2015, 7:34 AM | ZenythSpriter | Game: Mario Customs |
needs a Wanda custom sheet |
Nov 8, 2015, 6:17 AM | magictoad354 | Sheet: Koopa Troopa (NSMBU) |
how do i combine the shading mask |
Nov 7, 2015, 11:16 PM | LetsPlayTV | Game: Super Mario Maker |
WoW so quick?! Next things are Edit Mode icons Mario in NSMBU and the backgrounds of NSMBU |
Nov 7, 2015, 5:23 PM | daemoth | Sheet: Menu |
I dont think it have any sprite, its a triangle made by the game engine. |
Nov 7, 2015, 3:49 PM | Superjustinbros | Sheet: Manny / El Tigre |
I can't believe they even made a game based on this guy. |
Nov 7, 2015, 3:45 PM | Charleswayne101 | Game: Yu-Gi-Oh! ARC-V Tag Force Special |
They don't exist, Rebellion. The only other form of character sprites that arn't on here are the mugs. |
Nov 7, 2015, 2:50 PM | Superjustinbros | Sheet: Matthew Patel |
#BESTEX #BESTEX #BESTEX |
Nov 7, 2015, 2:50 PM | DerekAutistaFans | Game: Garfield: Caught in the Act |
Cool! |
Nov 7, 2015, 2:22 PM | SmithyGCN | Update: Uh... Might have gone a little overboard. |
I did like one sheet. Glad I'm up there, though. Cheers *clink* |
Nov 7, 2015, 1:45 PM | ChozoBoy | Sheet: Menu |
How about the sprite for the time select arrow? |