Posted | By | On | Comment |
---|---|---|---|
Dec 27, 2013, 5:17 PM | Mr. C | Sheet: Mario |
And it won't be the last! I've finally come up with an effective (but still very lengthy) system for ripping these, so I can finally get them done. Keep your eyes peeled for something green... |
Dec 27, 2013, 4:11 PM | Quirby64 | Sheet: Mario |
Yay! the first MK64 kart! *applauses* |
Dec 27, 2013, 2:37 PM | Shade | Sheet: Finn |
I knew this game would be done eventually. |
Dec 27, 2013, 9:47 AM | Garamonde | Update: Holiday Home Stretch! |
Whoops that's my fault. @__@ Fixed. |
Dec 27, 2013, 9:03 AM | Kedric | Sheet: Dark Octopus |
This was exactly what I was looking for for my Boss Battles episode between Vader and Dracula. This will represent Dianoga! :-) |
Dec 27, 2013, 8:46 AM | Tailikku | Update: Holiday Home Stretch! |
The Plant Man sheet is very low quality, since it's all blurry |
Dec 23, 2013, 2:22 PM | Miles07 | Sheet: Link (Parts) |
Many thanks! Finally, a complete sheet of Link poses from ALTTP. Will be expecting a version of this with assembled poses, too? |
Dec 23, 2013, 12:27 PM | laitszkit03 | Sheet: Diabloon |
thank you |
Dec 23, 2013, 8:43 AM | Me435 | Sheet: Paint Roller |
..............his.................name....................is..............paint................roller......... |
Dec 22, 2013, 2:37 PM | Doofus Spriter | Sheet: Red (FR/LG-Style) |
Wow, cool! |
Dec 22, 2013, 12:52 PM | Shade | Update: I'll apologise in advance... |
That was beautiful. |
Dec 22, 2013, 10:34 AM | Doofus Spriter | Update: I'll apologise in advance... |
Dazz, I love your voice... |
Dec 21, 2013, 10:07 PM | Witch | Update: I'll apologise in advance... |
Thanks to Dazz for VH sprites. Merry Christmas to all sprite rippers. |
Dec 21, 2013, 9:27 PM | LooneyTunerIan | Sheet: Shriek Mansion |
Can you get more backgrounds? |
Dec 21, 2013, 6:32 PM | Garamonde | Update: I'll apologise in advance... |
Best Christmas carol ever. Merry Christmas everybody! |
Dec 21, 2013, 6:26 PM | puggsoy | Update: I'll apologise in advance... |
Haha, that was awesome. Great update, Merry Christmas all! |
Dec 20, 2013, 8:46 PM | Random Talking Bush | Sheet: Green Hill Zone |
IMO = in my opinion. |
Dec 20, 2013, 6:31 PM | RaymanFan1995 | Update: I love Christmas! When's Santa Coming? |
I wouldn't mind writing it. I'll start tonight and post it Christmas Eve. |
Dec 20, 2013, 7:45 AM | Ton | Sheet: Billy & Jimmy |
Bimmy? |
Dec 19, 2013, 6:22 PM | Quirby64 | Sheet: Green Hill Zone |
@Superjustinbros: I'll look for more slope pieces. My PC's very old and i don't have a sprite ripping program, so stuff is really slow. And who's IMO? |
Dec 17, 2013, 6:19 AM | Jaden1291 the Toad | Sheet: General Sprites |
I find it weird that Pacman also likes Coca-Cola, which never appeared in later Pac-Man games including Pac-Man Dash for the iOS. Is this exclusive to the game itself? |
Dec 16, 2013, 9:33 PM | Garamonde | Update: I love Christmas! When's Santa Coming? |
^ We seriously need to write a Christmas nursery rhyme like this for TSR. |
Dec 16, 2013, 5:55 PM | puggsoy | Update: I love Christmas! When's Santa Coming? |
'Twas the night before Christmas, and all through the site, Not a pixel was stirring, not even a byte. :P Nice update! |
Dec 16, 2013, 2:24 PM | Garamonde | Update: I love Christmas! When's Santa Coming? |
Merry Christmas to all, and to all a good sprite! |
Dec 15, 2013, 12:24 PM | Garamonde | Update: On the 12th day of Christmas, my true love gave to me... |
Thank you guys! :) The change is happening as we speak and it is pretty spectacular. :D |
Dec 14, 2013, 5:26 PM | Jachan | Sheet: Status Icons |
Pretty awesome! I was waiting for FF13's sprites! (kinda but better than no images) ...I can't help but to notice that you did made some icons be doubled like those ones... 1) Most debuff icons 2) Two Poison icons Is it really how FF13 works like that or you made some mistakes? Either, thanks! I am going to credit you for those sprites you ripped! :D |
Dec 14, 2013, 8:31 AM | DarkBowser100 | Update: On the 12th day of Christmas, my true love gave to me... |
Good update! Also congrats, MJ! |
Dec 14, 2013, 1:05 AM | Superjustinbros | Sheet: Overworld |
The third guy from the right is scrambled... |
Dec 13, 2013, 11:17 PM | LooneyTunerIan | Update: On the 12th day of Christmas, my true love gave to me... |
I hope this sort of thing will happen for the next couple of days. |
Dec 13, 2013, 9:39 PM | DarkBowser100 | Sheet: Cutscene Art |
SPOILERS: Also, for anyone who wants to see these ingame, either play it or use the FACEVIEWER password. |
Dec 13, 2013, 12:52 PM | smedis2 | Sheet: General Sprites |
It appears The Black Satans got their own video game. http://www.youtube.com/watch?v=XOibIxl3dLo |
Dec 13, 2013, 1:04 AM | Superjustinbros | Sheet: Symbols |
This sheet is missing the PokéRus icon, but other than that solid A+ sheet. |
Dec 12, 2013, 4:50 PM | puggsoy | Update: On the 12th day of Christmas, my true love gave to me... |
Congrats MJ! I'm so glad for you :) Nice update as well! |
Dec 12, 2013, 10:59 AM | MegaMagikarp | Sheet: Grey Matter |
Those tiny sprites in the top right remind me of NES Megaman for some reason. |
Dec 11, 2013, 5:14 PM | Quirby64 | Update: New Game Features! |
Nice update! I was wondering, maybe in each update you can show what new games have been added? like a section in the update called "new games" with games that don't have many sprites, so others know what they can work on! ^^ |
Dec 11, 2013, 3:35 PM | Petie | Update: New Game Features! |
I'm not sure you understand how this works. When an update is posted with sheets attached, every sheet that has been uploaded to the site since the last update is included. Neither the person posting the update nor the person or people who submitted the sheets contained in it have any bearing on what actually gets posted beyond their initial submission. Each submitter has their own profile on the site so you can see someone's submissions directly - no need to look at the updates. For example, Dazz's submissions can be found here and Mighty Jetters' can be found here. As far as aiming at higher numbers, our record currently stands at 542 and can be seen on our stats page but we're not really focused on the number of sheets per update but rather the frequency of those updates themselves. If we only have a few sheets, we'll wait for more but in general, we don't like to wait too long before posting new content so sometimes, there may be 40 and others there may be 400 - it all depends on the site's activity. |
Dec 11, 2013, 2:17 PM | LooneyTunerIan | Update: New Game Features! |
Did you ever consider aiming at a higher submission number? :) Higher than 100? I kinda like the idea of keeping track of the total number of submissions you get. I wouldn't mind seeing a day where you get over 200, or 300 submissions. :) |
Dec 11, 2013, 1:49 PM | Garamonde | Update: New Game Features! |
This feature change has absolutely nothing to do with how many sheets we have per update. :p 100+ or so is just a general number we like to try and have for each update so we can have sizable but still on-schedule updates. |
Dec 11, 2013, 12:23 PM | LooneyTunerIan | Update: New Game Features! |
So we'll still get over 100+ Sprite Sheet updates? |
Dec 11, 2013, 2:08 AM | Superjustinbros | Sheet: Pikachu |
Looks like you missed the one where Pikachu attempts Thunderbolt/Thunder. |
Dec 11, 2013, 2:05 AM | Superjustinbros | Sheet: Pokémon |
Is it safe for me to say these sprites look a bit on the awkward side? |
Dec 10, 2013, 12:09 AM | ImSpidey2 | Update: 20 days to go! Let it snow, let it snow, let it snow! |
Make that 15 days left. XD Merry Christmas to all sprite-rippers! :D |
Dec 9, 2013, 6:12 PM | Petie | Update: New Game Features! |
You mean 100+ sheets per new update? There was never a hard rule that required that but even if there was, this update doesn't really break it as I didn't include any sheets with with it. It was purely informational. |
Dec 9, 2013, 4:03 PM | LooneyTunerIan | Update: New Game Features! |
Where we usually get 100 submissions daily or more than that. You should look at the update history to see what I mean. |
Dec 8, 2013, 10:42 PM | Petie | Update: New Game Features! |
100+ submission limit? |
Dec 8, 2013, 9:07 PM | LooneyTunerIan | Update: New Game Features! |
Well, there goes the 100+ submission limit. |
Dec 8, 2013, 5:45 PM | Petie | Update: New Game Features! |
@Superjustinbros: It's on the list, we just haven't gotten around to finishing up the revision system yet. And yes, I'm not sure why Dazz used the word Sprite or made the buttons so huge. I'll discuss it with him tomorrow. |
Dec 8, 2013, 5:00 PM | Random Talking Bush | Sheet: Tadpole Pond (Beta) |
@Mattrizzle: Alright, that has been fixed. |
Dec 8, 2013, 4:37 PM | Mattrizzle | Sheet: Tadpole Pond (Beta) |
I agree. Some of the environments in this game could've used a little more Mario flavor, and these hills would have done the trick. Also, I noticed there's a mistake in this sheet's info. While the unused area was discovered by me, the submission should be attributed to Darkdata, as he ripped the background. |
Dec 8, 2013, 4:09 PM | puggsoy | Update: New Game Features! |
I'm also looking forward to being able to update sheets. In any case very cool and convenient feature, thanks! |