Posted | By | On | Comment |
---|---|---|---|
May 21, 2014, 12:03 PM | gatolete2 | Update: New Game Icons! |
is really, I tell you the truth honestly, what happens is that I sace these sprites of the game pokemon ranger catches medienta with key impr pant pet sio and there erasing those catches went to remove the tiles |
May 21, 2014, 6:24 AM | ToonWare | Sheet: Mona's Microgames |
@youtubeware Yeah my faithful commenter again :D Ripping the minigames is a lot easier, cause the Minigame Maker in this game ;) |
May 21, 2014, 4:49 AM | MilesTheCreator | Sheet: Mona's Microgames |
Awesome ripping :D |
May 20, 2014, 10:03 PM | Dazz | Sheet: Mario, Luigi, Wario & Waluigi (Yoshi's Island-Style) |
Indeed - Interestingly enough, they likely find most of their content from this site and give no consideration for the work any of us commit. I'm considering approaching them to explain that. |
May 20, 2014, 5:09 PM | ACE_Spark | Sheet: Mario, Luigi, Wario & Waluigi (Yoshi's Island-Style) |
Ah, so you're the guy who Dorkly keeps ripping off and not crediting in their Mario videos. Shame about it really, as these are pretty damn good. |
May 20, 2014, 2:35 PM | Shade | Sheet: Mario |
I would just make a habit of crediting people, it's a nice gesture anyway. |
May 20, 2014, 10:06 AM | Cavery210 | Sheet: Enemies |
FF6 Advance has a image of FF5 advance. |
May 19, 2014, 7:50 PM | LooneyTunerIan | Sheet: Michigan J. Frog |
Hello Mah Baby, Hello Mah Honey, Hello Mah Ragtime Gal! |
May 19, 2014, 4:05 PM | Mystie | Sheet: Rachel Alucard |
Hmmmm...it seems that her and all the other fighters submitted here are all in one of the alternate color palettes, with no other palettes available. Once I finish some of my current projects, I'll try ripping the characters in all of their color palettes, from both this game and Continuum Shift. |
May 19, 2014, 2:28 PM | Random Talking Bush | Sheet: Toad Portraits |
Fixed it! Thankfully Photobucket still has the option to view full-resolution images, even if it's not so obvious... |
May 19, 2014, 2:09 PM | LooneyTunerIan | Sheet: Subterranean Alien Boss |
Is this the Final Boss? |
May 19, 2014, 8:30 AM | mallo | Sheet: Toad Portraits |
I'm not sure why, but it looks really low-res to me. I mean, everything's blurry! |
May 19, 2014, 7:29 AM | ACE_Spark | Sheet: Fortress Boss - Miser Brothers (Remix) |
As an aside, in the latest update, the unused frames are now in fact used. |
May 18, 2014, 8:58 AM | CutieTheCat666 | Sheet: Unused Enemies |
Looks Just Like The Ones In SMB2, But These Look Better Than SMB2's Enemies. Wait A Sec... Did The Bob-Ombs In SMB2 Really Had A Face? Omg |
May 17, 2014, 8:26 PM | shinysnivy1 | Sheet: Elite Four and Gym Leaders |
nice |
May 17, 2014, 10:47 AM | spoonybard13 | Update: New Game Icons! |
Still an arcade shot |
May 17, 2014, 7:45 AM | Cavery210 | Sheet: Balloons |
Rename game "Caltron 6 in 1" That game has Balloon Monster in it. |
May 17, 2014, 2:25 AM | KBY30 | Sheet: Mario |
i understand that, but i think he should put something saying "credit would be nice" or something, it'd just be easier. |
May 16, 2014, 10:41 AM | kikerzombies | Sheet: Kirby |
Great |
May 16, 2014, 9:36 AM | SmithyGCN | Sheet: Mario |
I may not represent this person's opinion since I don't know it, but it's generally common courtesy to give credit to the person who made a sprite sheet from scratch. |
May 16, 2014, 8:30 AM | Random Talking Bush | Sheet: Crash Kirby |
This Kirby sheet desperately needs a replacement. The shades of white in this are the exact same as the background, thus rendering it nearly useless... |
May 16, 2014, 3:53 AM | Dazz | Update: New Game Icons! |
Should be fixed now (You might need to refresh) |
May 15, 2014, 7:05 PM | spoonybard13 | Update: New Game Icons! |
i did notice that the Bravoman icon had the arcade version as opposed to the TurboGrafx version. It's a bit of a nitpick, but if someone puts up an arcade sheet of Bravoman, I think differentiation would be handy. |
May 13, 2014, 2:09 PM | Shade | Update: New Game Icons! |
@LooneyTunerIan How's about ripping it yourself... |
May 13, 2014, 1:23 PM | puggsoy | Update: New Game Icons! |
Great to see the new icons up! Good job to everyone who took part in making them! |
May 13, 2014, 1:05 PM | Quirby64 | Sheet: Honda Accord |
@RTB Thank ya! |
May 12, 2014, 11:30 PM | KBY30 | Sheet: Mario |
if i were to use this, did you need credit? |
May 12, 2014, 2:17 PM | Random Talking Bush | Sheet: Honda Accord |
@Quirby64: Done. |
May 12, 2014, 12:40 PM | Quirby64 | Sheet: Honda Accord |
Not to be picky, but is it possible to move the Cars section up? |
May 12, 2014, 9:50 AM | LooneyTunerIan | Sheet: Wile E. Coyote (Act 2) |
Can anyone get more Wile E. Coyote sheets? |
May 12, 2014, 7:04 AM | LooneyTunerIan | Update: New Game Icons! |
And don't forget, people in the Request Sub-Forums are still waiting for their requests to be fulfilled. |
May 12, 2014, 4:37 AM | jdawg06w | Sheet: Sonic |
cool! |
May 11, 2014, 7:08 PM | SmithyGCN | Sheet: Map Screen |
...The other half's missing. |
May 11, 2014, 6:58 PM | LooneyTunerIan | Update: New Game Icons! |
We need more Sprite Sheets from Cartoon Series. |
May 11, 2014, 1:46 PM | Neweegee | Update: New Game Icons! |
Wow, the new icons are huge! Looks excellent on my HDTV. |
May 11, 2014, 10:14 AM | SmithyGCN | Sheet: Animals |
Is the fish traced from Earthworm Jim? Looks like it to me. |
May 10, 2014, 9:35 AM | Mystie | Sheet: Rainbow Drops |
Did anyone else use to think that these were oddly-stretched eggs? |
May 10, 2014, 8:01 AM | JigglyPuffGirl | Update: New Game Icons! |
Whoa~! I like the new icons already. :) |
May 10, 2014, 5:00 AM | Garamonde | Update: New Game Icons! |
The new icons look awesome! It's so exciting to see the fruits of you guys' efforts~ |
May 9, 2014, 9:29 AM | Zephadus | Sheet: Cinnabar Island |
One of the rooms appears to have been cropped out (top-right corner). |
May 7, 2014, 1:08 AM | nandaiana | Sheet: Curtis Campbell |
Utilizando esse personagem. |
May 6, 2014, 11:12 PM | nandaiana | Sheet: Unit 23 |
Pequena e ótimo gráfico. |
May 6, 2014, 11:09 PM | nandaiana | Sheet: Sie Kensou |
Ótimo tamanho e imagem. |
May 3, 2014, 3:29 AM | Superjustinbros | Sheet: Playable Characters & Enemies |
Seconded. Cheetahmen 2 has MUCH differences from the first game in Action 52, especially with the enemies. This should be in it's own section. |
May 2, 2014, 2:31 PM | jdawg06w | Sheet: Powerless Sonic (Fleetway, Sonic 3-Style) |
cool! |
May 2, 2014, 3:54 AM | redblueyellow | Update: Everlasting Hope |
Awesome update! Love the Legendary Starfy sheet. |
May 1, 2014, 11:22 AM | lava1994 | Sheet: Miscellaneous |
tanks |
May 1, 2014, 7:38 AM | Mystie | Sheet: Cleft |
This was one of my favorite GBA games as a kid, so I just wanted to point out a couple things: 1. The "Unused" animation set actually is used in-game. It is used every time a level begins. 2. I recall there being an animation that was used whenever Timmy/Cleft got shocked by electricity (his skeleton was made visible), and if I'm correct, this would only happen in the Fairy World level. (I was messing around with the password input one day, and unknowingly put in a password that granted me access to Fairy World) I don't see that animation set anywhere here. |
Apr 29, 2014, 9:17 AM | Dazz | Sheet: Ryu Hayabusa |
Done! :) |
Apr 29, 2014, 6:52 AM | Jakspriter | Sheet: Mecha Sonic Mk. II |
It's great! I fought this guy in Sonic 3 and Knuckles. (Knuckles' Story) |