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Jan 15, 2025, 1:13 PM Heitorsant Sheet:
Endings
yet another great example of Eggman just being able to outrun sonic on foot for no real reason
Jan 15, 2025, 1:02 PM Heitorsant Sheet:
Miscellaneous
eggman's second place sprite in the result screen is just perfect
Jan 15, 2025, 11:54 AM CactusDaNnJr The Model Lover Sheet:
Buttons
Funny enough the files for the Wii & XBOX 360 prompts are still in the PS3 version files (& vice versa i think)
Jan 15, 2025, 10:35 AM Dolphman Sheet:
Sans (Earthbound-Style)
Underbound or EarthTale
Jan 15, 2025, 10:29 AM Greenknight9000 Sheet:
Sans (Earthbound-Style)
Sants Tsundere Rail
Jan 15, 2025, 10:06 AM Heitorsant Sheet:
Metal Sonic
a machine piloting a machine...
Jan 15, 2025, 10:05 AM Heitorsant Sheet:
HOME Menu Icon
profile pic material right there
Jan 15, 2025, 9:55 AM Squidward578 Sheet:
Self Propelled Bomb (Expanded)
blue self preopelled bomb
Jan 15, 2025, 9:49 AM * WahooMario Sheet:
Mario (Overworld)
@Ton With the size of the sheet for Mario and Luigi in mind, would it make more sense to upload E3 demo sprites on new sheets? There are a few missing sprites from the final game still that I have, but for the prototype specifically it'd likely need a whole other sheet to separate their differences. Also with the fact a bunch of other prototype sheets have been made outside the final version's.
Jan 15, 2025, 8:27 AM * saidFayad5 Sheet:
Kapar (Kirby's Adventure Style)
His name is Chirby and he's a fusion of Kirby and Dizzy
Posted Image
Chirby post because the urls weren't functional
He also barely appeared in the mangas
Jan 15, 2025, 6:43 AM SmartSam Game:
Mario Customs
can we put romhack sheets here? i made a hack and want to add it to the site.
Jan 15, 2025, 6:31 AM Nathan Silver Sheet:
Sans (Earthbound-Style)
sand under table
Jan 15, 2025, 3:11 AM Ya Block Sheet:
Loading Screen
Joe Chin
Jan 15, 2025, 1:52 AM PGE Sheet:
Narcis Prince
Anyone else think Narcis' outfit (Tank Top with a V on it, worn over another piece of clothing) is a reference to the player character from Arm Wrestling?
Jan 15, 2025, 1:45 AM PGE Game:
Freddy Hardest
mirror universe duke nukem
Jan 14, 2025, 10:56 PM teh_supar_hackr Sheet:
Commander Keen
k-KEEN?? Looks like that Flashback reboot no one remembers
Jan 14, 2025, 10:45 PM freyacantsleep Sheet:
Megaton Punch
Are Bowser and Peach also off-screen in this or are they only in the Dedede fight?
Jan 14, 2025, 9:14 PM Sonks132 Sheet:
Annalynn
She Shows up on the peanut park wich is an place with cameos for the supporters on patreon
Jan 14, 2025, 9:05 PM Its-A-Me_Austin Sheet:
Noggin Costumes
GORT
Jan 14, 2025, 7:29 PM undake30 Sheet:
Kapar (Kirby's Adventure Style)
I had this wasn't there a character that was literally Kirby but with a ice cream cone for its hat
Jan 14, 2025, 7:28 PM JJJman94 Game:
Space Ace
HMM HMM?

“Hmmm hmmm…”

Hmm hmm…

HHHHMMM HMMMM???
Jan 14, 2025, 7:20 PM undake30 Sheet:
Sundes
Most of the characters on Di Gi Charat look like this
Jan 14, 2025, 7:18 PM undake30 Sheet:
Aberration Demon (Helltaker Colors)
Its purple blood so its kinda comparable to blood censorship in video games and anime you can do anything if the blood is not red and is some alien color
Jan 14, 2025, 7:16 PM undake30 Sheet:
King Harkinian (Zelda 2-Style)
"Then you can send Link for pizza, Then you can save me four pieces of pizza."
Jan 14, 2025, 6:58 PM * bimshwel Game:
Knights of Valour 2
Ha another three kingdoms game? I appreciate how many of these characters --for they are more fiction than history by this point-- are recognizable no matter what they are called or who drew them. A pity it's mostly the same protagonists as Warriors of Fate but it looks like the villains might be Wu instead of Wei.
Jan 14, 2025, 6:52 PM bimshwel Game:
Dark Seal
While it plainly took quite a bit of effort to rip those three player characters, why put a character in the preview image for which sprites have not been ripped? That wyvern-type creature is distinctly strange looking
Jan 14, 2025, 6:43 PM DogToon64 Sheet:
Heist HUD
Ever since someone pointed out to me that the first frame of the death animation kind of looks like the Ash Baby meme I can't unsee it. LOL
Jan 14, 2025, 5:21 PM The14thGamer Sheet:
Pipes (Mr. X's Castle, Expanded)
Visible Confusion
Jan 14, 2025, 5:20 PM Birdfromegypt Sheet:
Custom Mazes
The color choices are...interesting
Jan 14, 2025, 4:48 PM Its-A-Me_Austin Game:
ANTONBLAST
And then she tied me to a wall and stuck a funnel in my mouth and force fed me ANTONBLAST jokes I just didn't get at all until I was 26 and a half years old! None of the jokes answered any of my questions.
Jan 14, 2025, 4:43 PM Its-A-Me_Austin Sheet:
Level Goals
that's what sheeeee saaaaaaiiiiid
Jan 14, 2025, 4:28 PM Alxala Game:
Quake 4
My family and I owned this game back when I was 10 years old. It was a lot of fun decimating Strogg monsters like the Grunts, Berserkers, Gunners and Gladiators. :)
Jan 14, 2025, 4:27 PM Doc von Schmeltwick Game:
Toy Story
Hot take: the moment old media retroactively gets an incompatible snarl of rights-holding, it should immediately fall into the public domain.
Jan 14, 2025, 4:09 PM Lemonpie-129 Sheet:
Stage Tiles
Me after realizing someone FINALLY organized the sprites:
Jan 14, 2025, 4:06 PM Yawackhary Sheet:
Menu
Sounds like a classic case of Sega rushing out yet another game... At least for the original US/JP version. It wasn't that Sega added Super Monaco GP but rather disabled the game from the menu. The data is already on the disc along with the menu icon and palettes. Along with the menu music being too quiet, I wonder whether Sega did release a beta version as a final. Someone should really disassemble the code to see why SMGP got disabled (and whether Golden Axe can get fixed for 2 Players).

Since the Mega CD had a late release in PAL regions, it meant that the finished game was able to get released and an excuse to re-release the game in the US.
Jan 14, 2025, 3:49 PM Bobfanatic1993 Sheet:
Mission Icons
Shu and Carla have their Cars 2 Renders as their mission icons.
Jan 14, 2025, 3:47 PM Bobfanatic1993 Game:
Disney Infinity
I'm planning to upload the models from the wii port soon.
Jan 14, 2025, 2:10 PM Enophano Sheet:
Butters (SMB1 NES-Style)
OH HAMBURGERS
Jan 14, 2025, 1:50 PM ethanlantz Sheet:
Magmate
Ngl it looks like SCP-999
Jan 14, 2025, 1:49 PM ethanlantz Sheet:
The Skeld: Electrical
The most scary place to be in 2020
Jan 14, 2025, 1:36 PM Yawackhary Game:
Toy Story
@Chipper_52 They aren't... Just by comparing the idle animation and crouch sprites, neither the Mega Drive or the SNES version are a match. They look similar but when you look closer, the pixels are at different positions. That's already discounting palettes. Also I don't know why but despite the lower palette count, the MD version seems a bit more detailed?

It's like they were based off the same render but the conversion and the touch up are different. Credits aren't much help as most of them are the same between the two versions.

@Its-A-Me_Austin @VTN-RIPPER Sadly, the game might have a rights issue. Sure Disney Interactive was involved but so was Psygnosis who became Studio Liverpool and is a part of Sony. Plus Sony has rights to many of Psygnosis published games such as Lemmings and Shadow of the Beast, also why Mickey Mania hasn't got a re-release since the European PSN release of Mickey's Wild Adventure (the attempted US release back in 2012 was cancelled due to 50hz issues). It doesn't affect the GB or the PC versions though, neither would a remake.
Jan 14, 2025, 1:28 PM KanaKonpaku Game:
Touhou LostWord
Alright, I've uploaded what might be my penultimate update to the game. Once as many of the current fantasy rebirths are done, I'll be stepping back for a while again. Yukkuri sprite sheets made this update take longer than I wanted. The page now has every character in LW Global, and using stuff from JP I have parts of the next update ready as they release in Global. I hope everyone enjoys what's here now.
Jan 14, 2025, 11:52 AM Yawackhary Sheet:
Woody
@Son1c The sprites are not designed in a way that can be zipped. Many early consoles and handhelds up to and in some cases including the DS were tile based and not image based. This means that the sprites are split upon 8x8 (or more) chunks and often a tile gets reused. All down to saving space in the ROM, same with compression, split into pieces and sometimes not even 8x8 at all. The game programming assembles the sprites, which is why capturing is easier than ripping directly from the ROM because the tiles don't always assemble neatly.

That's why most early console games have their sprites on a sheet, sometimes just the ONE sheet covers nearly everything if it's really old or basic. You might get something like the Amiga/Atari ST computers where you can extract the base .lbm or .pic files from game, a couple of Mega Drive games do use Amiga format files. One 32X game and a couple of GBA games even have JPEGs (no joke). These tend to be rare. So yeah, zipping isn't possible unlike modern console rips and many computer and mobile rips.
Jan 14, 2025, 11:41 AM IAmTheOurpleStuart Sheet:
Annalynn
wait when does she show up in the game
Jan 14, 2025, 11:02 AM Random Talking Bush Game:
Sonic the Hedgehog 3
@P-Tux7: Those can be found on the prototype version's Special Stage sprite sheet, since that was what they were used for in said prototype.
Jan 14, 2025, 10:53 AM Greenknight9000 Sheet:
Shadow on Dark Rider
Woah! It's been extended! That's awesome!
Jan 14, 2025, 9:46 AM Moporto Sheet:
Mario (Doom HUD-Style)
mario actually looks italian now
Jan 14, 2025, 9:36 AM MarlowHayes420 Sheet:
Luigi (The Wing of Madoola-Style)
I'll be honest. I kinda made a similar version. Since you Inspired me too much.
Jan 14, 2025, 9:35 AM 16-Bit Globe Sheet:
VS Screen Elements
ken just doesn't exist. i assume this is because there's no 2p mode
Jan 14, 2025, 9:32 AM 16-Bit Globe Sheet:
Red Man
hey guys i wonder if this guy is a ripoff of any character from street fighter. yknow. like bison. but that'd never happen :p
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