Posted | By | On | Comment |
---|---|---|---|
Jan 26, 2025, 2:34 PM | The14thGamer | Sheet: Duo (8-bit) |
@MadeKillaSam Sorry Wily, but you missed your Spanish lessons |
Jan 26, 2025, 2:24 PM | BananaSquasher | Sheet: Ghosts |
Pacman 3d! with a special guest: Hitler! |
Jan 26, 2025, 2:22 PM | PossumSatyr | Sheet: Tanbo |
Hey just wanted to point out, there's a teeeny little error in the second sprite from the top left (the 'confident' pose), the positioning guide square is a few pixels bigger than the sprite parts so it leaves a little gap when the parts are put into position. I believe it's the only place on the sheet with this error but haven't fully checked so I could be wrong. Great rip otherwise! I'm so glad these sprites are available bc this game is an overlooked masterpiece lol |
Jan 26, 2025, 2:22 PM | Unoriginal_Fox | Sheet: Cheeseslime (Super Mario Maker-Style) |
@GhostWithAngerIssues sonic moment |
Jan 26, 2025, 2:19 PM | handy333 | Sheet: Mission Mode Ending Screen |
Congrat |
Jan 26, 2025, 2:11 PM | Doc von Schmeltwick | Sheet: Font |
Fluff my pillows! Make me happy! Catch Sonic, and cut the monitors! Scrub my monkey, hate that hedgehog! Tear every hair from my beautiful balls! |
Jan 26, 2025, 2:11 PM | Keenfan1990 | Sheet: Cabins |
Wait, it actually says "Run bitch!" in the game? |
Jan 26, 2025, 1:47 PM | smedis2 | Sheet: Pokémon |
i enjoy that they shiftily edited some of the graphics to make them look like they're facing the opposite direction. registeel's arms bend backwards, apparently |
Jan 26, 2025, 1:44 PM | smedis2 | Sheet: Trainers |
these look weirdly great for NES graphics |
Jan 26, 2025, 1:23 PM | Goji54 | Sheet: Mu (Mewtwo) |
Mu |
Jan 26, 2025, 1:10 PM | funny words magic man | Sheet: Wily Fortress |
WOW. That is awesome! |
Jan 26, 2025, 1:09 PM | funny words magic man | Game: Mega Man Maker |
I always thought this game looked so cool, I wish I had a computer to play it |
Jan 26, 2025, 12:49 PM | Sperbus | Game: Professor Layton and the Unwound Future in HD |
I hope we get the idle animations included eventually. Some of them are pretty cute. |
Jan 26, 2025, 12:44 PM | -marcwiil- | Sheet: Sonic |
are these the modgen sprites? |
Jan 26, 2025, 12:32 PM | overkill465 | Sheet: Player (Archaeologist) |
kabes you can use assetstudio but they already did it |
Jan 26, 2025, 12:22 PM | ZCREATES | Sheet: Metal Sonic (Sonic 1-Style) |
Honestly this looks really good i just wish it had more animations (like jogging and spindashing) ether way it's a good sprite sheet Also why is there a random font set in the corner- |
Jan 26, 2025, 12:20 PM | overkill465 | Sheet: Sprixie Kingdom Map |
Very cool |
Jan 26, 2025, 11:55 AM | 125scratch | Sheet: Berdly |
even Tony Fox believes Berdly is beautiful and perfect |
Jan 26, 2025, 11:51 AM | DogToon64 | Sheet: Pippos |
Update: - Added the Spoiler:egg from Spoiler:Pinball Mire. |
Jan 26, 2025, 11:37 AM | DogToon64 | Sheet: Boss Cards |
TALBUSTER | | |
Jan 26, 2025, 11:36 AM | SammySesame | Sheet: Ms. Pac-Man |
Ms. Pac just seen some shit |
Jan 26, 2025, 11:33 AM | DogToon64 | Sheet: Brawlbuster |
AND HIS NAME IS BRAWLBUSTER!!! |
Jan 26, 2025, 11:31 AM | DogToon64 | Sheet: Reggie |
His body is ready. |
Jan 26, 2025, 11:31 AM | DogToon64 | Sheet: Livy |
Livy is silly. :P |
Jan 26, 2025, 11:16 AM | SammySesame | Sheet: Reggie |
The red lips aren't doing a favor, man. |
Jan 26, 2025, 11:13 AM | SammySesame | Sheet: O2 Machine |
Those are some beeg lips. |
Jan 26, 2025, 11:02 AM | hyperboid | Sheet: Ch3 Parallax T Dark |
Basically, in the pre-game_change Ch2 demo, most assets were suffixed with either _ch1 or _ch2. This one was suffixed with _ch3. |
Jan 26, 2025, 10:41 AM | PGE | Sheet: Intermissions & Cutscenes |
Updated thumbnail to properly use Doom's aspect ratio correction (basically Doom runs at 16:10 but is designed for 4:3 monitors so everything's designed around having pixels that are 1.2* longer vertically than they are horizontally) |
Jan 26, 2025, 10:37 AM | SammySesame | Sheet: Pause Screens |
kirby found dead in miami |
Jan 26, 2025, 10:31 AM * | ZTO | Game: The Great Battle 5 (JPN) |
I really wanted to rip more from this game. EDIT: Figured it out using some old programs I forgot I had |
Jan 26, 2025, 9:59 AM | airshuffler | Sheet: Digimon |
good job, I've been meaning to rip these for ages but never got around to it |
Jan 26, 2025, 9:45 AM | docean | Sheet: Springtrap Running |
There is no point in animating something you're not gonna see. |
Jan 26, 2025, 9:35 AM | JJJman94 | Game: Super Mario Galaxy |
Welcome to U R MR GAY |
Jan 26, 2025, 9:35 AM | JJJman94 | Game: Super Mario Galaxy 2 |
Welcome to Ya I Am R U. |
Jan 26, 2025, 9:01 AM | Doc von Schmeltwick | Sheet: Bowser (Super Mario World-Style) |
@JJJman That's called the "Bowser Bomb" according to Smash Bros. Distinct from Ground Pound. |
Jan 26, 2025, 8:19 AM | //X-Gluon// | Sheet: Death |
"Death? We don't want any." |
Jan 26, 2025, 8:01 AM | 16-Bit Globe | Sheet: Vodka Drunkenski / Soda Popinski |
BECAUSE THAT'S HOW RIBCAGES WORK |
Jan 26, 2025, 7:38 AM | TomAndTheCats | Sheet: Mario, Luigi, Toad and Toadette (SMB1, SMB3, SMW, SMAS-Style, Expanded) |
You might want to check out the Toadette sprites. The Dry Bones Shell fire sprite is there twice, and the SMA4 Small Toadette crouch jump sprite wasn't copied correctly. |
Jan 26, 2025, 7:28 AM | User_No_Found | Sheet: Mecha Sonic |
I realized there is a pixel in the dash sprite that isn't in the game https://ibb.co/px38sb0 |
Jan 26, 2025, 7:23 AM | hellcio | Sheet: Menu Screen |
These MDos images are not very beautiful, they have several layers of colors. I believe it's because the size of the drawings is too small. Or the designers who are really bad. Thanks for the images, I didn't know about this MDOS >>>>>>>>>>>>>>> essas imagens do MDos não são muito bonitas, isso que tem varias camadas de cores. acredito que seja por culpa do tamanho dos desenhos serem muito pequena. Ou os desenhistas que são muito ruins. Obrigado pelas imagens, não conhecia esse MDOS |
Jan 26, 2025, 7:00 AM | WooperTheWhopper97 | Sheet: Super Eggman (DX) |
Eggman's real name was Nappa??? |
Jan 26, 2025, 6:29 AM | Cascade Computer Services | Sheet: Ending |
Why do the first few frames have to look so cursed? The Oracle duology is great but, man, they could've done better when making the credit sequence for them. |
Jan 26, 2025, 6:28 AM | Ya Block | Game: System BIOS (Nokia 3310) |
No Kia |
Jan 26, 2025, 4:17 AM | Pacster1980 | Sheet: Ending |
I'm starting to think that Scrap Brain was going to be Clock Work like in early protos of the Mega Drive Version of Sonic 1... |
Jan 26, 2025, 3:04 AM | Chipper_52 | Sheet: Buzz Lightyear |
@hansungkee the button on other sprites was also red, SNES too |
Jan 26, 2025, 2:48 AM | Saraf | Sheet: Overworld Tiles |
There are some issues with this tilesheet and many of the other tilesheets for this game. It appears that you may have simply flipped some of the textures instead of posting the appropriate textures for many of the water and ground transition tiles. The tiles in the corners of a transition between a grassy area to a pond (middle left on this image) are supposed to have different corners on the top corners than the bottom corners. The side tiles are also not supposed to be flipped when going down; there is a pixel on the side that looks like it is pointing up at an angle and it is always supposed to be pointing up no matter the side of the pond it is on. Please compare what you have here to what is displayed in the overworld map. This sheet is not the only one that has this problem; there are also some issues in the cliff and water textures. |
Jan 26, 2025, 2:37 AM | smbmariojpn | Sheet: Mario & Luigi |
100th Comment |
Jan 26, 2025, 2:36 AM | smbmariojpn | Sheet: Gameboy Horror & UI |
Super Mario All-Stars Luigi! |
Jan 26, 2025, 12:24 AM | arcofern | Game: System BIOS |
Will the controller icons be added here at some point? Or would those go elsewhere? |
Jan 25, 2025, 10:28 PM | teamsonic2011 | Game: Mario & Luigi: Brothership |
Mario and Tall Green Mario 7: Vengeance Hits Home |