# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Mario
Category Game Boy Advance
Game
Section
Playable Characters
Submitter Mister Man
Size 0.00 KB
Format PNG ()
Hits 55,567
Comments 10

Mario
Previous Previous Sheet | Next Sheet Next

You must be logged in with an active forum account to post comments.
Avatar
Jul 30, 2024, 7:22 AM
@SFYTAG All of the SNES ports to the GBA were made lighter because of lack of backlighting.
Avatar
Jul 30, 2024, 7:03 AM
The weird saturation is unpleasing. What caused this? Is it Nintendo's weird choice or palette limitations?
Avatar
Oct 2, 2020, 7:11 PM
@Jammin: The Global Flood Mode is a godsend, too.

@Faizal: That's actually how the palette is.
Avatar
Dec 6, 2019, 6:37 AM
did they bright up mario? or is it just the gba graphics that did it to the sprites
Avatar
Apr 13, 2018, 1:53 PM
They're invincibility palettes, actually. I suppose I might just be pining for the old days when a complete sprite rip for Hyper Sonic would be guaranteed to go on for frickever.
Avatar
Apr 13, 2018, 12:03 PM
You can recolor Mario's entire sheet in seconds in paint.net with a palette and the paint bucket tool, if for some reason you need small fire Luigi with a hammer.
Avatar
Apr 13, 2018, 1:14 AM
It's only redundant if you like recoloring every single sprite yourself for each context.
Avatar
Apr 12, 2018, 11:22 PM
Thats alot of redundancy.....
Avatar
Mar 7, 2018, 10:57 PM
woah
Avatar
Jan 2, 2017, 4:45 AM
Thats alot of sprites.....
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sheets
Click for a random sheet!