Wiki
Sprites
Models
Textures
Sounds
Login
VGFacts
DidYouKnowGaming?
☰
Hello, Guest! (
Login
|
Register
)
Register today to join in with discussions on the forum, post comments on the site, and upload your own sheets!
☰
Home
-
Search
-
Forums
-
About
-
Stats
-
Comments
-
Contact
Sprites
Models
Textures
Sounds
Home
Search
Forums
Wiki
About
FAQ
Stats
Comments
Contact
User Agreement
Privacy Policy
Social Links
Discord
Twitter
Facebook
User Links
Login
Consoles
3DS
Arcade
Browser Games
Custom / Edited
DS / DSi
Game Boy / GBC
Game Boy Advance
GameCube
LCD Handhelds
Master System
Mobile
MS-DOS
Neo Geo / NGCD
NES
Nintendo 64
Nintendo Switch
PC / Computer
PlayStation
PlayStation 2
PlayStation 3
PSP
Sega Genesis / 32X
SNES
Wii
Wii U
Other Systems
3DO
Acorn Archimedes
Acorn Electron
Adventure Vision
Amiga / Amiga CD32
Amstrad CPC
Apple II
Atari
Atari ST
Bally Astrocade
BBC Micro
CD-i
ColecoVision
Commodore 16
Commodore 64
COMX-35
Cybiko
Dreamcast
Elektronika Calculators
Emerson Arcadia 2001
Enterprise
FM Towns
FM-7
Fujitsu FM77AV
Game Gear
Game Master
Game.com
HyperScan
Intellivision
Jaguar
LeapFrog
Lynx
Mega Duck
MSX
MSX2
N-Gage
NEC PC-6001
NEC PC-8801
NEC PC-9801
Neo Geo Pocket / NGPC
Nokia Series 40/60
Nvidia Shield TV
Odyssey²
PalmOS
Pico
Pinball
PlayStation 4
PlayStation 5
PlayStation Vita
Plug & Play
Pokémon Mini
RCA Studio II
Saturn
Sega CD
SG-1000
Sharp MZ
Sharp X1
Sharp X68000
Super A'Can
Super Cassette Vision
Supervision
Tapwave Zodiac
Thumby
TI-83
TI-99
TurboGrafx-16
V.Smile
Vectrex
Virtual Boy
Visicom COM-100
WonderSwan / WSC
Xbox
Xbox 360
Zeebo
ZX Spectrum
Genres
Action
Action RPG
Action-Adventure
Action-Platformer
Adventure
Beat 'em Up
Board / Card Game
Customs
Educational
Fighting
Horror
Music
Platformer
Puzzle
Racing
Shoot 'em Up
Shooter
Simulation
Sports
Strategy
Turn-Based RPG
Visual Novel
Other
Advertisement
Weapons
Category
MS-DOS
Game
Hexen: Beyond Heretic
Section
Miscellaneous
Submitter
Perdition's Gate Enjoyer
Size
0.00 KB
Format
PNG ()
Hits
28,881
Comments
1
Download this Sheet
Return to Game
Previous Sheet
|
Next Sheet
You must be
logged in
with an active forum account to post comments.
PGE
Jun 1, 2021, 9:15 PM
*
Ignore this, terribly out of date and unreasonably harsh on the Firestorm. For a more accurate (and succinct) weapon rundown:
Spiked Gauntlets: Good, up until Blue mana becomes more common, then you can just use Timon's Axe.
Timon's Axe: Straight-up replaces Gauntlets. Best option for melee enemies and Afrits.
Hammer of Retribution: A rocket launcher that doesn't hurt you. Great for crowds, serviceable for melee.
Quietus: The weakest of the tier-4 weapons (Though still pretty good). Damage is great, but you have to be close to your target to do the most damage.
Fighter Flechette: Works like a grenade. Outclassed by Hammer, but a fine replacement in hubs without one.
Mace of Contrition: Gauntlets without the combo punch. The added range helps, but it still feels inadequate.
Serpent Staff: Perfectly serviceable workhorse weapon that doubles as a lifesteal chainsaw. Shots deviate from center if not autoaiming, though.
Firestorm: Does the same damage as the Hammer on average, but it relies on nearby walls/enemies for extra damage and struggles against Centaurs. Nowhere near 3/10 though (I'd give it a low 7 now).
Wraithverge: You already know the Wraithverge is busted. No witty remark here.
Cleric Flechette: The only way you'll be able to deal with Centaurs and the Heresiarch. The uberdeath missile when Disc'd is a nice bonus, if not a bit unwieldy.
Sapphire Wand: A mini-railgun with infinite ammo. 'Nuff said.
Frost Shards: Never feels like it does enough damage. The melee freeze isn't even that good.
Arc of Death: Fries centaurs and everything below it. Plus you can shoot it up cliffs and through windows.
Bloodscourge: Homing is a little weird. Still powerful against hordes of monsters.
Mage Flechette: Clone of Heretic's Timebomb. Not very useful outside of Hub 1 and the Heresiarch fights.
Parias's Weaponry: A summary of my thoughts.
Mace of Contrition: I've seen it said that this is the only reason not to play as Parias. They're lying, this thing's got reach! It's like Parias is actually using the full length of his arm, unlike Doomguy, Corvus, Baratus, Strifeguy, and Chex Warrior. While it is slightly weaker than you'd expect, the range at which you can hit your target aids in escaping a retaliatory attack, which evens it out. 85/100.
Serpent Staff: A strange (yet effective) combination of an Ethereal Crossbow and Gauntlets of the Necromancer. When not in melee range, the staff fires 2 bullets that wave left and right, slowly getting farther and farther away from each other. This presents accuracy issues, but those can be easily remedied by aiming slightly to the left (or right) of your target, and the wavy motion might make it easier to hit moving targets. In melee range, however, it becomes a life-stealing chainsaw attack, like the Powered-Up GotN before it. The difference is that the SS does more damage at the expense of draining less health comparatively. Kinda janky, but it has its moments. 70/100.
Firestorm: While the mentality of "This weapon is the one reason why you shouldn't use Parias" is flawed when talking about the MoC, it fits when talking about the Firestorm, which is just a crappy rocket launcher. It doesn't deal enough damage (Chaos Serpents usually take 2 shots), it uses too much mana, it fizzles out after 1024 map units, or about 6 Heresiarchs(!), and Centaurs will most likely shield the blast damage. this weapon disappoints on all fronts. 35/100.
Wraithverge: This weapon makes up for the depressing Firestorm by being an overpowered win button. A combination Chainsaw-Bloodscourge that improves on both, the WV fires an orb that splits into four Spirits after a short period of time. Spirits will home in on an enemy, repeatedly attacking them for pretty good damage while also stunlocking them. The BFG wishes it was this good. Mob of beasts closing in? Use the Wraithverge. Flying enemies potshotting you from the air? Use the Wraithverge.
Really
don't want to fight a boss? Use the Wraithverge. The only kinda bad thing about it is the 18 mana it takes from both pools to fire this thing. Also, Centaur can reflect your own spirit against you, which is less a flaw with the weapon, and more a flaw with the enemy. 95/100.
Flechette: Indispensable when used by Parias, it creates a cloud of gas that poisons your foes, stunning them. This is the only way to deal with packs of Centaurs, so I like to keep a stock of 'em. If a Disc of Repulsion is used with the cloud, it deals massive single-target damage. This sounds good on paper, but it doesn't work on bosses(you'd be better of using the WV), It's rather clunky(You need to use two items in quick succession), And it uses 2 pools of ammo while not having the long-range capabilities or homing power of the WV. Still, it's your best option for Centaurs. 80/100.
Icon of the Defender: Parias' class boost from the IotD is phasing in and out of tangibility like a Disciple, along with the standard Godmode. The ghost mode is kinda redundant, as you already have invincibility. At the end of the day, you still can't be hurt, and that's a win in my book. 75/100.
Mystic Ambit Incant: Basically just a few Quartz Flasks for ol' Perry and The Gang. 70/100.
Final Thoughts: Parias' playstyle is centered around stunning, outpacing, or otherwise avoiding monsters. His DPS is impressive, his healing is great, and he's got ways to get the heck outta there. Sure, his options for long-range, high single-target damage are limited, but that doesn't really matter when you've got a giant cross that shoots angry ghosts at your foes. FINAL GRADE: 73.57 out of 100 (515/700, to be specific)
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sheets
Click for a random sheet!