Wiki
Sprites
Models
Textures
Sounds
Login
VGFacts
DidYouKnowGaming?
☰
Hello, Guest! (
Login
|
Register
)
Register today to join in with discussions on the forum, post comments on the site, and upload your own sheets!
☰
Home
-
Search
-
Forums
-
About
-
Stats
-
Comments
-
Contact
Sprites
Models
Textures
Sounds
Home
Search
Forums
Wiki
About
FAQ
Stats
Comments
Contact
User Agreement
Privacy Policy
Social Links
Discord
Twitter
Facebook
User Links
Login
Consoles
3DS
Arcade
Browser Games
Custom / Edited
DS / DSi
Game Boy / GBC
Game Boy Advance
GameCube
Master System
Mobile
MS-DOS
Neo Geo / NGCD
NES
Nintendo 64
Nintendo Switch
PC / Computer
PlayStation
PlayStation 2
PlayStation 3
PSP
Sega CD
Sega Genesis / 32X
SNES
Wii
Wii U
Other Systems
3DO
Acorn Archimedes
Acorn Electron
Adventure Vision
Amiga / Amiga CD32
Amstrad CPC
Apple II
Atari
Atari ST
Bally Astrocade
BBC Micro
CD-i
ColecoVision
Commodore 16
Commodore 64
COMX-35
Cybiko
Dreamcast
Elektronika Calculators
Emerson Arcadia 2001
Enterprise
FM Towns
FM-7
Fujitsu FM77AV
Game Gear
Game Master
Game.com
HyperScan
Intellivision
Jaguar
LCD Handhelds
LeapFrog
Lynx
Mega Duck
MSX
MSX2
N-Gage
NEC PC-6001
NEC PC-8801
NEC PC-9801
Neo Geo Pocket / NGPC
Nokia Series 40/60
Nvidia Shield TV
Odyssey²
PalmOS
Pico
Pinball
PlayStation 4
PlayStation 5
PlayStation Vita
Plug & Play
Pokémon Mini
RCA Studio II
Saturn
SG-1000
Sharp MZ
Sharp X1
Sharp X68000
Super A'Can
Super Cassette Vision
Supervision
Tapwave Zodiac
Thumby
TI-83
TI-99
TurboGrafx-16
V.Smile
Vectrex
Virtual Boy
Visicom COM-100
WonderSwan / WSC
Xbox
Xbox 360
Zeebo
ZX Spectrum
Genres
Action
Action RPG
Action-Adventure
Action-Platformer
Adventure
Beat 'em Up
Board / Card Game
Customs
Educational
Fighting
Horror
Music
Platformer
Puzzle
Racing
Shoot 'em Up
Shooter
Simulation
Sports
Strategy
Turn-Based RPG
Visual Novel
Other
Advertisement
#
-
A
-
B
-
C
-
D
-
E
-
F
-
G
-
H
-
I
-
J
-
K
-
L
-
M
-
N
-
O
-
P
-
Q
-
R
-
S
-
T
-
U
-
V
-
W
-
X
-
Y
-
Z
Bowser
Category
Nintendo 64
Game
Mario Kart 64
Section
Racers
Submitter
Random Talking Bush
Size
0.00 KB
Format
PNG ()
Hits
12,875
Comments
13
Download this Sheet
Return to Game
Previous Sheet
|
Next Sheet
You must be
logged in
with an active forum account to post comments.
Mr. C
Jun 18, 2020, 12:54 PM
*
Well, the good news is that there aren't as many missing frames as I thought. The spinning doesn't go through the whole animation, and only three of the angles have this animation happen. I should have them done before Saturday!
I can't say for sure if they're missing here though. I'm about to submit the revision for Mario's sheet right now. Should be approved in about ten minutes or so.
EDIT: Oh, that was fast! It's already up!
QuadFactor
Jun 17, 2020, 6:20 PM
@Random Talking Bush here's an example of what I was talking about.
http://24.media.tumblr.com/ad4d3a45f152db75e1af42e004bdf23d/tumblr_mneyjbJLUZ1s2tfeio1_500.gif
Random Talking Bush
Jun 17, 2020, 4:22 PM
Are you sure that those don't just re-use existing sprites? I don't think I saw any other sprites in the ROM for that sorta thing.... are those the "Spin" animations you're thinking of like the one I already have on Bowser's sheet here?
Mr. C
Jun 17, 2020, 1:14 PM
I'll work on it later.........
Mr. C
Jun 17, 2020, 1:13 PM
I double-checked it, and it appears that they may be different, as they stay upright instead of leaning their bodies as they do when they're turning. If this is true, that means all of the existing racers sheet are missing many frames...
...
..............................
QuadFactor
Jun 17, 2020, 12:49 PM
@Mr. C I think the spinning sprites are different from their turning sprites. Its been a while since I played MK64, so I'm not entirely sure.
Mr. C
Jun 17, 2020, 12:21 PM
No, they just spin around.
QuadFactor
Jun 17, 2020, 12:17 PM
Don't the characters also have an animation for when they hit a banana peel?
teh_supar_hackr
Sep 11, 2019, 11:41 AM
They've always looked like sprites to me.
Doc von Schmeltwick
Sep 11, 2019, 11:25 AM
I always found it obvious they were prerendered sprites. Pixels around edges, otherwise too smooth for N64....
I didn't realize at first how many variables there were, though.
Axilie
Sep 11, 2019, 10:32 AM
Nintendo hid the truth from us
CCAM
Sep 11, 2019, 3:11 AM
I actually thought they were in models resource, My doubts are definitely over.
shadowman44
Sep 11, 2019, 12:14 AM
This whole time I thought all the characters were models.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sheets
Click for a random sheet!