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Lunar
Category Nintendo 64
Game
Section
Bosses
Submitter Random Talking Bush
Size 0.00 KB
Format PNG ()
Hits 15,827
Comments 8

Lunar
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Sep 11, 2023, 6:50 PM
Would it be possible for you to describe your ripping progress? i think the game uses an algorithm simmilar to sonic 3D blast to optimise sprite storage space so i was never even able to even try to rip them
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Mar 27, 2023, 5:57 PM *
Another update so soon? Yep!

Added another two unused animations I discovered after writing a sprite-decompression script -- apparently there was supposed to be a unique animation for the start of the Beastectors's second boss fights, who knew? Also added a few more angles for his gun (apparently only four out of the ten are seen in-game?), two mid-frames for the claw swipe (also not seen in-game), fixed some sprite assembly errors and re-arranged the sheet a bit.
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Mar 23, 2023, 8:45 PM
Added a couple of animations ("Recovery (Front)" and an unused walk animation) and an extra sprite for the Claw and Gun sections.
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Jul 1, 2022, 6:58 AM
"How could I lose to you?!"
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May 20, 2022, 11:43 PM *
Updated this submission to use a proper "raw" palette now.

Sometime hopefully soon I'll get around to ripping the other two Beastector members. Been on my to-do list for an eternity. (No, seriously, I have a work-in-progress sprite sheet dating back to 2015, of stuff I extracted back in 2009.)
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Jun 2, 2016, 2:24 PM
Look at me!
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Jun 5, 2013, 10:05 PM
Heeeere's Lunar!!
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Jun 4, 2013, 8:19 PM
Who doesn't love this game? Awesome stuff, RTB.
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