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Mario and Items (SMB3)
Category Wii U
Game
Section
Super Mario Bros. 3
Submitter Random Talking Bush
Size 0.00 KB
Format PNG ()
Hits 58,689
Comments 8

Mario and Items (SMB3)
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Sep 11, 2024, 7:28 PM
Answering some questions no one asked so you won't have to ask them:
- The slope sliding sprites are supposed to be the Ground Pound move, as the New Super Mario Bros. U moveset was planned to be incorporated into every game style at one point. These sprites also have very slightly different color palettes.
- On top of this, there is a duplicate of Small/Regular Mario's jumping sprite and unused sprites of Mario's other forms (except for Fire Mario) jumping with his foot more forward with the same palette as the sliding sprites, which were supposed to be the Wall Jump from New Super Mario Bros. U.
- The sprites of Mario's head with the bottom pixels slightly lengthened are used for when he is in the Goomba's Shoe. The Super Mario Bros. game style has similar sprites, but I forgot to mention them in the comment I made there.
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Mar 18, 2023, 9:52 PM
@Jod Dan: Already answered a few comments ago, it's a placeholder sprite for a ground pound move that was never implemented.
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Mar 18, 2023, 8:16 PM
Why is there sliding sprites? The slopes aren’t in SMM!
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Dec 25, 2020, 8:44 AM
I don't know why it's comedic to me that when Mario gets a Fire Flower he just gets tinted a slight red, his palette just goes a tad bit red
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Jul 15, 2018, 6:19 AM
The sprites where mario is doing serveral thing are they called for example: run/jump and swim/grab?
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Nov 4, 2015, 4:51 PM
Added the "combo" Fire Flower and Super Leaf sprites.
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Sep 20, 2015, 8:48 AM
@UltraMario3000: The animation name in the game files is actually "hipdrop". The jumping frame next to it for all but Fire Mario is labelled "wall_kick" and has a minor difference compared to the regular animation.

Seems Nintendo might've ditched the idea of having those two abilities from the NSMB engine early, the palettes don't even match the rest of the sprites!
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Sep 20, 2015, 8:29 AM
Mario has a sliding sprite... Could this mean they were potentially planning on having slopes? Or could it just be a leftover from SMB3...
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