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The Legend of Zelda: Four Swords Adventures
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Category GameCube
Sheets 56
Hits 471,754
Comments 10
Playable Characters
[8]
Link (Blue) (GBA Palette)
Link (Blue) (GCN Palette)
Link (Green) (GBA Palette)
Link (Green) (GCN Palette)
Link (Purple) (GBA Palette)
Link (Purple) (GCN Palette)
Link (Red) (GBA Palette)
Link (Red) (GCN Palette)
Non-Playable Characters
[3]
Fairy Queen and her Fairies
Princess Zelda
The Six Shrine Maidens
Enemies & Bosses
[25]
Big Dodongo
Big Moldorm
Desert Enemies
Dodongo
Dungeon Enemies
Enemies (GBA Palette)
Eyegore
Frostare
Ganon
Gohma
Helmaroc King
Hinox
Jalhalla
Jalhalla's Head
Land Enemies
Manhandla
Octorok
Phantom Ganon
Shadow Link
Shadow Link (Itemless) (GBA Colours)
Soldiers
Stalfos
Stone Arrghus
Vaati the Wind Sorcerer
Vaati the Wind Sorcerer (GBA Colors)
Backgrounds
[6]
Dungeon Entrances
Four Sword Sanctuary Portal Entrance
Four Swords Sanctuary
Ganon Fight
Houses
Tower of Winds (7-3)
Tileset
[3]
2D Section Tiles
Overworld
Tower of Winds (7-3)
Miscellaneous
[11]
Combo Font
Credits Images
Font
Force Gems
Four Royal Jewels
Items
Map
Memory Card Data
Smoke
Unused Items
Vaati's Magical Powerful Tornado
Console Genre Developers
GameCube Action-Adventure Developer coming soon!
Tagging is in the works and will be here soon!
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Mar 27, 2023, 6:55 AM
@AmbiguouslyAnonymous The GBA Colours are what they look like when played on the actual Game Boy Advance Handheld. I think it's important to have them because it's an Official output.
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Mar 6, 2023, 11:06 PM
Where do these "GBA colours" palettes come from? They don't like nearly that desaturated on my GBA
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Jan 30, 2020, 4:09 AM
So I played Tetra Trackers and I realized all the artwork in that game is completely unique including the links. Would be great if we could get those.
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Mar 6, 2019, 8:13 PM
Sorry for being super late y'all, things have happened in my Family, I've lost my Grandmother recently and times been pretty tough and all. I've got five new Sprite Sheets pending.
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Dec 14, 2017, 1:57 PM
@Vaati
Me (from Aug 21): Okay, Cool!
patiently waits waaaayy over "a few days"
Me (Now): Maybe he will rip them for Christmas? ;)
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Aug 21, 2017, 4:45 PM
No worries guys, I'll update soon with a no shield version of the Sprites, give me a few days!
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Jul 6, 2017, 11:13 PM
@Techokami

4) You'd have to be pretty devoted to ripping everything from this game if there are any sprites that you wanted to see get added.
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Mar 25, 2017, 4:53 AM
Okay so I was reminded of this game and the lack of sprites, and then I remembered that I had used Dolphin to mass dump textures from VRAM. Thing is, everything is a mess and I cannot be assed to properly assemble things.
1) GBA sprites! There isn't much here that's easy to rip. The bootstrap program contains very minimal assets; everything is actually streamed from the Gamecube to the GBA via the link cable in real time. This includes the Links, the enemies, tiles, etc. If there is a way to use a recent Visual Boy Advance as a controller in Dolphin, I can cook something up with my existing toolchains to rip some things.
2) The Link sheets will need to be revisited. The shield is actually a separate sprite layered on! So, we should be able to have shieldless Link sprites for all 4 colors plus Shadow Link.
3) Tiles are pretty much the exact same as Link to the Past, with some additions.
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Jul 26, 2015, 3:17 AM
How about the GBA stuff?
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Mar 4, 2015, 9:33 AM
We need more enemy rips from this game.
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