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Battle City (JPN)
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Category NES
Sheets 40
Hits 118,772
Comments 11
Backgrounds
[38]
Demo Stage
Stage 00
Stage 01
Stage 02
Stage 03
Stage 04
Stage 05
Stage 06
Stage 07
Stage 08
Stage 09
Stage 10
Stage 11
Stage 12
Stage 13
Stage 14
Stage 15
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Stage 17
Stage 18
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Stage 21
Stage 22
Stage 23
Stage 24
Stage 25
Stage 26
Stage 27
Stage 28
Stage 29
Stage 30
Stage 31
Stage 32
Stage 33
Stage 34
Stage 35
Stage 71
Miscellaneous
[2]
General Sprites
Miscellaneous
Console Genre Developers
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Jun 17, 2024, 4:21 AM
@Keenfan1990 Probably the 5 game restriction a year that Nintendo of America had and Namco probably passed this one for a more well known game/more modern game. Like why Dig Dug didn't get a release. Also Namco Hometek, the US branch at the time wasn't founded then so chances are that someone like Tengen might have done so. Similar case in licensed regions in Europe where Namco didn't have a distributor and got a lot less games like Pac-Man came out really late in the systems life.

Yeah, this one exploded in popularity especially on multicarts and in Russia, even more than the original arcade Tank Battalion or the later Tank Force.
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Jun 16, 2024, 9:06 PM
Why did we never get this in the US?
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Aug 3, 2022, 3:11 AM
Had a modded or better say homebrew version of this game, with tons of new levels on top of the old ones, took weeks to finish them all. The best part in this game was that you could build your own levels, that is what actually kept me in it.
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Jul 7, 2021, 12:16 AM
Thanks to Your Spritesheets XD
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Oct 7, 2020, 6:17 AM
Oh yes. My favourite game.
I used to play a lot on my Game Boy though.
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Aug 28, 2019, 10:19 PM
@Superjustinbros I want it to be like Gameboy version which has sheet for every stage individually. Also it looks cool
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Aug 28, 2019, 7:16 PM
With how small each stage is you're better off compiling them into one gigantic sheet instead of 50 individual ones.
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Aug 18, 2019, 2:58 PM
Battle City's gonna be an all-out war!
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Feb 8, 2016, 11:42 PM
Awesome, thank you.
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Dec 10, 2015, 2:01 PM
Thank you body, nice sharing :D
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Nov 14, 2015, 8:46 PM
Nice!
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