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Sonic the Hedgehog
Category Sega Genesis / 32X
Game
Section
Title
Submitter Sonicfan32
Size 0.00 KB
Format PNG ()
Hits 30,798
Comments 26

Sonic the Hedgehog
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Aug 25, 2024, 11:01 AM
Sonic 2 Spinball: The Hedgehog
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Aug 20, 2024, 12:38 PM
8-Bit Sonic but it's actually 16-Bit



...What?
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Sep 27, 2023, 12:43 PM
sonic 2 but it has spinball levels
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Jun 15, 2023, 3:49 AM
The beta ver looks like Sonic Spinball from GG (Game Gear)
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Aug 15, 2022, 12:24 PM
why does the final one look like a game gear sprite
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Jul 7, 2022, 8:47 PM
SEGA did a weird job with Sonic's final sprites. Dude, just look at this coloring, like, why it is so dark? Even the shadowing didn't needed to be that dark.
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Dec 22, 2021, 10:03 AM
Beta: sonic 2 spinball the hedgehog
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Oct 15, 2021, 5:58 PM
Dassa schmanky lookin Sonic
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Jun 29, 2021, 12:44 AM
maybe most of the sonic 2 assets got deleted and all they had was the running animation and skidding animation and just kind of smudged the sonic spinball jump sprite into it because they lost the jumping animation along with other sprites
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Jun 5, 2021, 1:12 PM
Ok why do the beta sprites have Sonic 2 sprites with Sonic Spinball sprites?
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Feb 19, 2021, 3:09 PM
8-bit looking sonic but it's 16-bit
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Oct 19, 2020, 1:22 PM
why does the beta look better than the final
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Jan 13, 2019, 5:09 AM
@MCTravisYT Unknown since the Sega Channel ROMs are compressed. You get that a lot for Genesis ripping.

It was either capturing them as the poses were displayed or ripped them via the VDP. There might be a missing pose but we don't know for sure.
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Jan 12, 2019, 11:44 PM
Where exactly are these located within the ROM?
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Nov 10, 2018, 5:09 PM
@SONICKABOOM!
They're just in the intro. Nothing special.
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Nov 10, 2018, 4:52 PM
what was this used for?
(i thought i knew ALL of the sonic games)
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Feb 23, 2018, 3:37 PM
@Super Phanto
It was all I could get at the time. Sonic goes fully off-screen as soon as the 7th run frame is displayed.
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Feb 23, 2018, 3:07 PM
Correct me if I am wrong, but I think that the final is missing a walking frame on this sheet.
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Oct 13, 2017, 6:24 PM
Is this the Sonic equivalent to Bad Box Art Mega Man (geez that's a long name)?
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Jun 8, 2017, 10:04 AM
So my eyes WEREN'T deceiving me, those were different sprites!
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Jun 4, 2017, 6:20 PM
I'll be fixing it. (Already done. Also, now I have another sheet that spiked up in Hits again.)
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Jun 4, 2017, 3:30 PM
Black color for the background? I don't think that's a good idea at all, because Sonic's got black on a few parts on his sprites, like in the nose, the eyes and some shadows. I'd say go for a green background, as this color isn't present anywhere on the sprite and stuff.
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Jun 4, 2017, 6:07 AM
Why he put a black gackground in the ''Final Product''? Its confussing, should have another color like the''All Betas''
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Jun 1, 2017, 5:43 PM
The final product seems to be a mix of Sonic 2 and Sonic Spinball styled sprites while the betas seem to be a variety of Sonic 2 and Sonic Spinball sprites.

Doesn't look well in the beta. I'm glad they changed it.
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Jun 1, 2017, 1:24 PM
@SiFi270
Yep. That's how it was in the intro.
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