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Palace Guards
Category
Sega Genesis / 32X
Game
Aladdin
Section
Enemies
Submitters
Belial
,
Tailikku
,
Tonberry2k
Size
0.00 KB
Format
PNG ()
Hits
14,412
Comments
11
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Tailikku
Mar 21, 2018, 6:29 PM
If you're wondering what about the thin one in the prototype, he was already finalized by that point.
Ton
Sep 13, 2017, 12:15 PM
Fun fact: Their names are Hakim, Nahbi, and Fazal.
Ton
Sep 15, 2016, 12:00 PM
Added Mustache Guard's walk and fixed the colors because they were all too dark.
Shade
Sep 12, 2016, 4:00 PM
Looks like a similar situation, yeah. Went ahead and added a background to that one too.
Ton
Sep 12, 2016, 12:38 PM
Oh, awesome! Was I wrong about the Civilian Enemies, too?
Shade
Sep 11, 2016, 7:30 AM
Revised. How does that look?
Ton
Sep 10, 2016, 5:49 PM
I think so. Having solid black or white is always tricky and transparency always screws with paint users, who are the majority or spriters.
Shade
Sep 10, 2016, 8:28 AM
Ah, yeah it's because of MS Paint and the fact that it doesn't support transparency. Those portions are solid black (0, 0, 0) just like the default color Paint assigns to normally transparent pixels, so when pasting the sheet into Paint and specifying black as a transparent color, you're losing those pixels in the process.
I wonder if sheets like this that don't necessarily require transparency of any sort should be revised with opaque backgrounds.
Ton
Sep 10, 2016, 7:56 AM
The eyes and sword. This might be a problem with MSPaint though. It's why I advocate for a solid-colored background over a transparent one. :P
Shade
Sep 9, 2016, 9:11 AM
Which parts? I'm not seeing it.
Ton
Sep 9, 2016, 6:34 AM
Parts of these guys are transparent.
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