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Angel Island Zone Act 1 (Green, Dry)
Category Sega Genesis / 32X
Game
Section
Stages
Submitter Paraemon
Size 0.00 KB
Format PNG ()
Hits 30,801
Comments 8

Angel Island Zone Act 1 (Green, Dry)
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Sep 18, 2022, 11:13 AM
This is cool, someone should try recreate the Act 1 fire segment in the style of this lush green segment
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Sep 17, 2022, 7:12 AM
@RedTails, sometimes maps can be better, but in a lot of cases, the tile sets are better
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Feb 3, 2021, 11:15 AM
@RedTails Dont worry, on Scratch, I am making Sonic 3 Fanmade and you can easily rip the tiles there because there connected.
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Sep 17, 2020, 7:55 PM
@RedTails good luck
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Sep 8, 2020, 8:22 AM
Full map rips aren't actually that easy. Fun to do? Sure, depending on the stage. But Sonic 3 and Sonic & Knuckles have the hardest bunch of maps; I have Carnival Night Zone Act 2 alongside Act 2 of this on the go at the moment and it is detestable.

Tile sets, on the other hand, are for those who are playing around with ROM hacking.
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Sep 8, 2020, 7:44 AM
Why can't others stages be like this too, rather than tile sets? I'm trying to port Sonic 3 to PC, but it will be hard to recreate the level using tiles instead of using different parts from a complete image of the stage.
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May 22, 2020, 4:18 AM
Nope, it's a mess of layers. Though that section of the palm tree's trunk you mentioned operates differently to the rest of the tree and ground, it still remains a part of the foreground layer.
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May 21, 2020, 8:45 PM
Isn't there actually a separate sprite for the palm tree's trunk at the end of this section that's used to make the Fire Breaths fly behind said tree?
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