Wiki
Sprites
Models
Textures
Sounds
Login
VGFacts
DidYouKnowGaming?
☰
Hello, Guest! (
Login
|
Register
)
Register today to join in with discussions on the forum, post comments on the site, and upload your own sheets!
☰
Home
-
Search
-
Forums
-
About
-
Stats
-
Comments
-
Contact
Sprites
Models
Textures
Sounds
Home
Search
Forums
Wiki
About
FAQ
Stats
Comments
Contact
User Agreement
Privacy Policy
Social Links
Discord
Twitter
Facebook
User Links
Login
Consoles
3DS
Arcade
Browser Games
Custom / Edited
DS / DSi
Game Boy / GBC
Game Boy Advance
GameCube
LCD Handhelds
Master System
Mobile
MS-DOS
Neo Geo / NGCD
NES
Nintendo 64
Nintendo Switch
PC / Computer
PlayStation
PlayStation 2
PlayStation 3
PSP
Sega Genesis / 32X
SNES
Wii
Wii U
Other Systems
3DO
Acorn Archimedes
Acorn Electron
Adventure Vision
Amiga / Amiga CD32
Amstrad CPC
Apple II
Atari
Atari ST
Bally Astrocade
BBC Micro
CD-i
ColecoVision
Commodore 16
Commodore 64
COMX-35
Cybiko
Dreamcast
Elektronika Calculators
Emerson Arcadia 2001
Enterprise
FM Towns
FM-7
Fujitsu FM77AV
Game Gear
Game Master
Game.com
HyperScan
Intellivision
Jaguar
LeapFrog
Lynx
Mega Duck
MSX
MSX2
N-Gage
NEC PC-6001
NEC PC-8801
NEC PC-9801
Neo Geo Pocket / NGPC
Nokia Series 40/60
Nvidia Shield TV
Odyssey²
PalmOS
Pico
Pinball
PlayStation 4
PlayStation 5
PlayStation Vita
Plug & Play
Pokémon Mini
RCA Studio II
Saturn
Sega CD
SG-1000
Sharp MZ
Sharp X1
Sharp X68000
Super A'Can
Super Cassette Vision
Supervision
Tapwave Zodiac
Thumby
TI-83
TI-99
TurboGrafx-16
V.Smile
Vectrex
Virtual Boy
Visicom COM-100
WonderSwan / WSC
Xbox
Xbox 360
Zeebo
ZX Spectrum
Genres
Action
Action RPG
Action-Adventure
Action-Platformer
Adventure
Beat 'em Up
Board / Card Game
Customs
Educational
Fighting
Horror
Music
Platformer
Puzzle
Racing
Shoot 'em Up
Shooter
Simulation
Sports
Strategy
Turn-Based RPG
Visual Novel
Other
Advertisement
#
-
A
-
B
-
C
-
D
-
E
-
F
-
G
-
H
-
I
-
J
-
K
-
L
-
M
-
N
-
O
-
P
-
Q
-
R
-
S
-
T
-
U
-
V
-
W
-
X
-
Y
-
Z
Dark World NPCs
Category
SNES
Game
The Legend of Zelda: A Link to the Past
Section
Non-Playable Characters
Submitter
Barack Obama
Size
0.00 KB
Format
PNG ()
Hits
7,326
Comments
8
Download this Sheet
Return to Game
Previous Sheet
|
Next Sheet
You must be
logged in
with an active forum account to post comments.
806mtson
Aug 5, 2024, 5:06 PM
Hey, the Archery Minigame NPC appeared in the Vinesauce "Sen" Corruption as something that lurked around the place.
P-Tux7
Mar 7, 2024, 7:49 PM
Suggestion: Add the Bone Cucco's panic sprite
Barack Obama
Aug 2, 2023, 5:53 PM
Catfish emerging was mistitled as submerging and vice versa. Fixed it and also swapped the rows.
Barack Obama
Jun 20, 2023, 6:07 PM
1 - Inhaling / exhaling consists of three animations which loop endlessly, but ingame they're played at random starter frames and end before a full loop can happen.
2 - The bomb flash animation uses whatever it finds in the VRAM for its palettes and differs per map. Sluggula on the other hand only appears in a single room in Misery Mire, which is the reason why I included the bomb.
3 - Yes, the trees are standing on transparency. This also includes the Light World trees.
Doc von Schmeltwick
Jun 20, 2023, 4:35 PM
Oooh, so the roots are basically surrounded by transparency?
P-Tux7
Jun 20, 2023, 3:16 PM
Are the exhaling sprites randomized? Also, I'd point out that the tree bombs aren't here, but they're on the Sluggula sheet.
Barack Obama
Jun 20, 2023, 7:35 AM
1 - Yes and no. Ground and tree are on the same layer, but the palette doesn't support the colour for the ground. I looked into it and found out that the general background colour (the one that is left when you disable all bg layers) is used.
2 - When Kiki starts following you, he doesn't have a shadow. Then when he asks you for 100 rupees to open the Darkness Palace, his sprite suddenly changes into a variant with a shadow and the transition for it shows a shadowless green Kiki with a regular Kiki + shadow on top of it. As far as I can see, even in other playthroughs, it gets shown everytime.
3 - The bomb shop owner shows this glitchy sprite nearly everytime he exhales. It's barely visible with the naked eye and I guess this shield sprite was supposed to be one of the sfx frames since his sfx for inhaling and exhaling is super fluid and therefore fast.
Btw I updated the sheet by changing a few bits of text and arranged some stuff here and there.
Doc von Schmeltwick
Jun 19, 2023, 6:41 PM
Wait, the lower tree and shadow IS separate from the ground tiles?
Also, what is the wonky colored KiKi? And Bomb Boy's half-shield? Don't remember those.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sheets
Click for a random sheet!