Wiki
Sprites
Models
Textures
Sounds
Login
VGFacts
DidYouKnowGaming?
☰
Hello, Guest! (
Login
|
Register
)
Register today to join in with discussions on the forum, post comments on the site, and upload your own sheets!
☰
Home
-
Search
-
Forums
-
About
-
Stats
-
Comments
-
Contact
Sprites
Models
Textures
Sounds
Home
Search
Forums
Wiki
About
FAQ
Stats
Comments
Contact
User Agreement
Privacy Policy
Social Links
Discord
Twitter
Facebook
User Links
Login
Consoles
3DS
Arcade
Browser Games
Custom / Edited
DS / DSi
Game Boy / GBC
Game Boy Advance
GameCube
Master System
Mobile
MS-DOS
Neo Geo / NGCD
NES
Nintendo 64
Nintendo Switch
PC / Computer
PlayStation
PlayStation 2
PlayStation 3
PSP
Sega CD
Sega Genesis / 32X
SNES
Wii
Wii U
Other Systems
3DO
Acorn Archimedes
Acorn Electron
Adventure Vision
Amiga / Amiga CD32
Amstrad CPC
Apple II
Atari
Atari ST
Bally Astrocade
BBC Micro
CD-i
ColecoVision
Commodore 16
Commodore 64
COMX-35
Cybiko
Dreamcast
Elektronika Calculators
Emerson Arcadia 2001
Enterprise
FM Towns
FM-7
Fujitsu FM77AV
Game Gear
Game Master
Game.com
HyperScan
Intellivision
Jaguar
LCD Handhelds
LeapFrog
Lynx
Mega Duck
MSX
MSX2
N-Gage
NEC PC-6001
NEC PC-8801
NEC PC-9801
Neo Geo Pocket / NGPC
Nokia Series 40/60
Nvidia Shield TV
Odyssey²
PalmOS
Pico
Pinball
PlayStation 4
PlayStation 5
PlayStation Vita
Plug & Play
Pokémon Mini
RCA Studio II
Saturn
SG-1000
Sharp MZ
Sharp X1
Sharp X68000
Super A'Can
Super Cassette Vision
Supervision
Tapwave Zodiac
Thumby
TI-83
TI-99
TurboGrafx-16
V.Smile
Vectrex
Virtual Boy
Visicom COM-100
WonderSwan / WSC
Xbox
Xbox 360
Zeebo
ZX Spectrum
Genres
Action
Action RPG
Action-Adventure
Action-Platformer
Adventure
Beat 'em Up
Board / Card Game
Customs
Educational
Fighting
Horror
Music
Platformer
Puzzle
Racing
Shoot 'em Up
Shooter
Simulation
Sports
Strategy
Turn-Based RPG
Visual Novel
Other
Advertisement
#
-
A
-
B
-
C
-
D
-
E
-
F
-
G
-
H
-
I
-
J
-
K
-
L
-
M
-
N
-
O
-
P
-
Q
-
R
-
S
-
T
-
U
-
V
-
W
-
X
-
Y
-
Z
Domino
Category
SNES
Game
Super Mario RPG: Legend of the Seven Stars
Section
Bosses
Submitter
Tonberry2k
Size
0.00 KB
Format
PNG ()
Hits
6,321
Comments
6
Download this Sheet
Return to Game
Previous Sheet
|
Next Sheet
You must be
logged in
with an active forum account to post comments.
Deathbringer
Apr 29, 2020, 2:40 PM
SMRPG suffers from the same problem the FF games did, lot of enemies and bosses are designed to be used, but not necessarily themed.
Doc von Schmeltwick
Apr 28, 2020, 1:05 PM
Yeah, the randomness of the factory bosses relative to the established theme irks me.
The Count could at least be seen as the factory's punch clock, given the "overtime" thought. (Also Gunyolk looks like a tank mixed with a locomotive and a steel vat to me.) Honestly though, Punchinello would have been more logical since he has a bomb theme, and Knife Guy (but not so much Grate Guy) could also fill this role. I think maybe some bosses were switched around in development for difficulty curve purposes.
Boomer and the bureaucrats at least look like warriors of different varieties, but that still toes the line. And I have no idea if the things that are sometimes in Domino's hands are supposed to be some sort of weapons or not, but they look more like maracas than anything. At least Cloaker clearly has actual weapons.
Maybe given the deserty theme they were meant for Land's End or some completely abandoned conceptual area? For that matter, would have made more sense to have had genie bottle-looking guys in the temple area rather than the temple be inexplicably dedicated to some random lazy dude you meet earlier in the sewer.
As a side note, it bothers me how the translation left Earth Link's JP name alone while changing the rest; Mad Adder and the bottle-looking yahoos previously also had "[Element] Link" names, but just "Earth Link" alone makes no sense. My guess is Woolsey only ever saw Cloaker's snake and didn't know what the "Earth Link" in the script was.
Ton
Apr 28, 2020, 9:49 AM
I always thought it was odd that the Smithy Gang was all weapons until they just ran out of weapons and made random bosses.
Mack - Knife
Bowyer - Bow
Yaridovich - Spear
Axem Rangers - Axe
Exor - Sword
Gunyolk - Gun
Countdown - Clock?
Cloaker and Domino and Giant Snakes - ???
Doc von Schmeltwick
Apr 28, 2020, 8:58 AM
@Ton To go with the Arabian theme, they're snake charmers too.
Ton
Apr 28, 2020, 6:20 AM
Huh. That's a really good observation. I still don't know why they have giant snakes, though.
Doc von Schmeltwick
Apr 27, 2020, 10:08 PM
I think I finally figured out what he and Cloaker are. They're living ancient Arabian incense bottles (like a genie might be found in, though Domino looks more like a hookah specifically). Their clothes and weapons also have heavy influence in depictions of ancient Arabian/Persian culture, with Domino having a veil and Cloaker having a fez, scimitar and jeweled round shield. Not to mention the giant cobras.
Now, as for WHY they have this design influence given their location...that's the question.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sheets
Click for a random sheet!