# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Castle / Fortress Tileset
Category SNES
Game
Section
Tilesets
Submitter Barack Obama
Size 0.00 KB
Format PNG ()
Hits 18,980
Comments 9

Castle / Fortress Tileset
Previous Previous Sheet | Next Sheet Next

You must be logged in with an active forum account to post comments.
Avatar
Jun 28, 2024, 3:49 PM
That thumbnail is absolute madness
Avatar
Mar 17, 2024, 6:52 PM
Apparently there's another exterior ground tile that's not on this sheet, as seen on the "Castle & Fortress Entrance (PAL, Revision 1)" sheet.
Avatar
Jan 3, 2024, 10:31 AM
+ Added fifth frame for curtain suspension
+ The yellow palette now cycles through five colours instead of four, but only the curtain suspension and the Yoshi coin are affected
Avatar
Jul 6, 2022, 7:38 AM
Use as you like, credit is not required. But if you really want to give credit, give it to Nintendo and the game itself, Super Mario World.
Avatar
Apr 24, 2022, 7:09 AM
@Barack Obama can I use these for a Fangame? With credit of course
Avatar
Aug 29, 2021, 11:50 AM
the icon reminds me of that one rom hack of sm64 where every object is attracted to mario
Avatar
Dec 27, 2020, 10:11 AM
Added the corrected yellow palette (4th colour always changes, but it only affects Yoshi coin & curtain suspension). No matter if these two fg objects are on the screen or not, the palette cycle always continues.
Avatar
Dec 24, 2020, 8:23 AM
Added the animation for the curtain suspension + palettes.
Avatar
Dec 23, 2020, 12:26 PM
Those pillar tiles are actually unused. Also those tiles related to the curtains have the same glowing animation cycle as the Dragon Coins, which is missing from here.
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sheets
Click for a random sheet!