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Bowser
Category
SNES
Game
Super Mario World
Section
Enemies & Bosses
Submitter
Barack Obama
Size
0.00 KB
Format
PNG ()
Hits
97,984
Comments
21
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AnangaTheRipper_off
Nov 10, 2024, 2:21 PM
bowser's sprites are GFX21
Unoriginal_Fox
Oct 30, 2024, 1:24 PM
this sheet is great, thanks obama
thejohnston7
May 4, 2024, 9:27 PM
How did you get the Mode 7 effect in the thumbnail?
Soul_
Jan 2, 2023, 3:07 PM
Fun Fact: Did you know that bowser has a "default" palatte. More info here:
https://www.smwcentral.net/?p=viewthread&
;t=94186
MarioMadness734
Jun 21, 2022, 8:41 PM
@Spritebuddy23421 It took me WAYYY too many years to realize he has pupils. I just thought he just had white eyes for most of my life.
IvanP
Oct 2, 2021, 8:36 PM
Does anybody noticed that bowers pupils looks derpy?
Barack Obama
Aug 21, 2021, 6:37 AM
Revised it and added text for the tear, also added the lower parts for the hit animation (frame 2-3).
P-Tux7
Aug 9, 2021, 10:37 AM
Can you please add the animation for the tear? Here it is ripped. And yes the last frame goes down 2 pixels instead of one.
https://i.imgur.com/iPbUsRo.png
Barack Obama
Dec 15, 2020, 5:55 AM
Added the rest of the mode 7 palettes and also the sprite palette from the enemy cast roll.
Barack Obama
Nov 30, 2020, 12:55 PM
I see, 8 palettes including his regular one? This is exactly the same amount like the other enemies use. I'll give it a shot when I'm done with Koopalings and objects. For the fireballs: Pretty sure it's a matter of opinion at this point.
DogToon64
Nov 30, 2020, 12:13 PM
*
1. I really think Bowser's flames should go in Bowser's sheet. That way, people can find them easier.
2. Are you sure you can't get the fade palette? I ripped Bowser from Super Mario World: Just Keef: Edition, and I got his fading palette. Try looking in the layer "BG1 Screen", he's in that layer.
Barack Obama
Nov 30, 2020, 11:41 AM
In this case, I can't use the trick which I've used on the others since Bowser is a mode 7 background and not a sprite. This means, he resizes as he leaves the screen and I need a consistent appearance to screencap + recolor him and extract palettes through it. Of course I could do quicksaves and extract palettes that way, but I'm pretty sure I will miss a lot of them. This is why I left them out.
P-Tux7
Nov 30, 2020, 11:30 AM
This forgets the palettes used for his defeat animation where he fades.
Barack Obama
Nov 30, 2020, 11:08 AM
*
I was thinking about where they should go and saw this:
https://super-mario-64-official.fandom.com/wiki/Big_Steely
https://www.mariowiki.com/Big_Steely
They're not really unique items only used by Bowser, but independent entities like the other object enemies/hazards. Same goes perhaps for the flames, since in every other game his fireballs come without faces.
I also decided like this because of the assistance of Lava Bubble / Zigzag Lava Bubble / Mechakoopa in boss fights and their status as separate enemies. Additionally, in contrast to Iggy's/Larry's balls or Wendy's/Lemmy's puppets, these ones can be used without the boss. In this case, the devs decided against placing them in other areas just like they did with Torpedo Ted.
Ton
Nov 30, 2020, 7:19 AM
I agree with Dogtoon. Those are only used as part of Bowser's fight.
DogToon64
Nov 30, 2020, 6:54 AM
Why did you put Big Steely, and Bowser's fireball in separate sheets? I can get why you put the Mechakoopa in a different sheet, I done that myself, but I don't understand why you put Big Steely and the fireball into separate sheets.
Barack Obama
Nov 30, 2020, 3:14 AM
Completely re-ripped everything. Also Big Steely, Mechakoopa and the fireball enemy are on other sheets now.
Fat Mario
Jul 9, 2020, 3:48 PM
@Globus Polski
Woah! Me too! I mean, honestly, his actual pupils are way too hard to see, I wouldn't be surprised if most people that played this game thought that.
Globus Polski
May 31, 2020, 8:29 PM
I never noticed that Bowser has green eyes in this game. I always thought that the low part of his eyebrow was his eye and that he was just looking upwards the whole time for some reason
Robot Mario
Jul 14, 2018, 3:08 PM
The third frame tho...
gxmighty
Mar 4, 2018, 3:14 AM
How do I get the Mode 7 effects?
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