# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Bob-omb (NSMBU)
Category Wii U
Game
Section
New Super Mario Bros. U: Enemies
Submitter Random Talking Bush
Size 0.00 KB
Format PNG ()
Hits 25,559
Comments 9

Bob-omb (NSMBU)
Previous Previous Sheet | Next Sheet Next

You must be logged in with an active forum account to post comments.
Avatar
Sep 27, 2015, 1:10 AM
will you ulopad some models?
Avatar
Sep 20, 2015, 4:24 AM
Yep. Unless the artist was really good at drawing 3D things.
Avatar
Sep 19, 2015, 12:54 PM
...Buh???????? So... so we're going to get all the enemies and tiles on tSR?
Avatar
Sep 19, 2015, 5:56 AM
It's a pre-render?
Avatar
Sep 19, 2015, 5:14 AM
@Murphmario
What?
The tilesets in NSMBU are 2D with something like those negative bits in this sheet.
Avatar
Sep 19, 2015, 2:48 AM
I told you all that they weren't sprites.

Also, the tiles were also originally 2d Sprites.
Avatar
Sep 19, 2015, 2:42 AM
@Flusak: Not in Super Mario Maker it isn't. In the original New Super Mario Bros. U, it is, but Nintendo deliberately rendered all of the enemies and background objects as sprites with normal maps (or rather, "2D models") so that people can load up a stage with dozens upon dozens without there even being a chance for the game to lag. Optimization works wonders for games like this.
Avatar
Sep 19, 2015, 2:34 AM
Yeah, you may have noticed in 60fps footage that certain NSMBU things in Mario Maker had less frames than in NSMBU itself.

It also appears that a mask was used for the different shading per level, which I haven't thought of myself.
Avatar
Sep 19, 2015, 12:48 AM
its not a model? 0_0
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending sheets
Click for a random sheet!