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Sonic the Hedgehog
Category Sega Genesis / 32X
Game
Section
Playable Characters
Submitters Paraemon, Triangly
Size 0.00 KB
Format PNG ()
Hits 328,414
Comments 107

Sonic the Hedgehog
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Nov 16, 2024, 4:05 PM
1. the calling could have been a really good idea, not only for world building, but for gameplay as well (if were going off of "tails whistle restored" for AIR

2. why are the hydrocity water dash sprites here, and not with hydrocity? does it appear in other zones?
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Nov 15, 2024, 3:03 AM
The calling tails sprites look like Sonic realized he had hands all along
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Nov 8, 2024, 5:49 PM
I will never unsee the "take back to start of loop" sprite as sonic flipping you off
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Sep 27, 2024, 9:42 PM
my favorite character, knuckles
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Sep 15, 2024, 8:35 AM
Oh Here Are The Special Stages Sprites
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Sep 14, 2024, 10:43 AM *
Uhh... I'm watching a Sonic 3 video and the "Moving on horizontal cylinder" sprites are not the same. I even played the game to make sure but it's still different... Please help, I'm confused

EDIT: Nevermind it's the "Antigravity motion" sprites upside down
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Sep 12, 2024, 5:08 AM
@SegaHatty: I assume it's an early version of the idle sprite that they forgot to replace.
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Sep 12, 2024, 4:12 AM
Why is Sonic using a different sprite in the first frame of the idle rotating animation than the normal idle sprite? It really bugs me.
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Aug 3, 2024, 10:53 PM
Probably because of how inconsistent they can be. Sonic's sprites were touched up many times, starting out as S2 sprites before becoming unrecognizable. This resulted in more niche animations using early revisions of the final sprites and never receiving the latter edits.

https://x.com/MDTravisYT/status/1785556482387230723/photo/1 Here's a twitter post that better illustrates what I'm trying to say.
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Jun 3, 2024, 9:14 AM
Yeah shadowman44 in my opinion, this sonic sprite is cooler then his other ones and gives him more attitude which is what he is known for. Also, his foot tapping animation is also used in his continue animation as sonic alone.
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Apr 22, 2024, 10:08 PM
None of y'all know that Sonic's Waiting animation when he does that little hand thing before he points at something is just him snapping his fingers.
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Feb 24, 2024, 6:26 AM
Guys, is it normal that Sonic flies up by 1 cm on the braking sprite?
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Feb 17, 2024, 3:05 AM
I genuinely do not understand that hate towards these Sonic sprites. What is it about these sprites that just, make people so angry?
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Sep 27, 2023, 2:04 PM
Did you know that his unused bored sprites are used in Bug! from Sega Saturn in the secret on Reptilla scene 3?
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Sep 10, 2023, 5:47 PM
yes
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Aug 18, 2023, 8:27 AM
Anyone ever noticed those 2 yellow pixels on the first frame of the walking animation?
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Jul 9, 2023, 1:45 AM
I like how the first ending sprite is just the one in sonic 1 but with the new color pallete.
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Jun 10, 2023, 6:13 PM
ok, anti-gravity motion is ok, but running in vertical cylindral structures does use sonic 2's sprites, with sonic 3 pallete
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Apr 19, 2023, 11:30 AM
It's actually pretty much the same. The palette even shifts to the Sonic 1 style to accommodate it.
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Apr 17, 2023, 8:58 PM
fun fact lol: the first frame of sonic's ending sprite is just the sonic 1 ending sprite recolored lol
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Feb 7, 2023, 6:44 PM
These sprites are the NEXT LEVEL
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Aug 20, 2022, 2:06 PM
best ending?
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May 15, 2022, 1:55 PM
S3&K Super Sonic is the closest thing to Super Saiyan with the green eyes
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Mar 5, 2022, 8:55 AM
Since the Super Sonic transformation and balancing sprites are fixed, should the idle poses and the Special Stage idle pose be corrected, too?
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Dec 4, 2021, 12:08 AM
@Spicy Spicy: You mean the ones that are already on the Ice Cap Zone objects sprite sheet?
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